1301 lines
31 KiB
Text
1301 lines
31 KiB
Text
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; no$gmb compatible .sym file
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; Generated automagically by makebin
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00:0000 _rRAMG
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00:0000 s__CABS
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00:0000 s__CRASH_HEADER
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00:0000 s__CRASH_HEADER0
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00:0000 s__CRASH_HEADER1
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00:0000 s__CRASH_SCRATCH
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00:0000 s__CRASH_SCRATCH2
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00:0000 s__DABS
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00:0000 s__EHL_TRAMPOLINE
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00:0000 s__EHL_TRAMPOLINE0
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00:0000 s__HEADER
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00:0000 s__HEADER0
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00:0000 s__HEADER1
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00:0000 s__HEADER10
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00:0000 s__HEADER11
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00:0000 s__HEADER2
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00:0000 s__HEADER3
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00:0000 s__HEADER4
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00:0000 s__HEADER5
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00:0000 s__HEADER6
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00:0000 s__HEADER7
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00:0000 s__HEADER8
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00:0000 s__HEADER9
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00:0000 s__HEADER_LCD
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00:0000 s__HEADER_LCD0
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00:0000 s__HEADER_SIO
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00:0000 s__HEADER_SIO0
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00:0000 s__HEADER_TIMER
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00:0000 s__HEADER_TIMER0
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00:0000 s__HEADERa
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00:0000 s__HEADERb
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00:0000 s__HEADERc
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00:0000 s__HEADERd
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00:0000 s__HEADERe
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00:0000 s__HEADERf
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00:0000 s__HRAM
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00:0000 s__HRAM12
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00:0001 ___bank_VM_SGB
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00:0001 ___bank_bg_open_tileset
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00:0001 ___bank_bg_ra_dialog_tileset
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00:0001 ___bank_bg_ra_elect_tileset
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00:0001 b_ui_draw_frame
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00:0001 b_ui_draw_text_buffer_char
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00:0001 b_ui_init
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00:0001 b_ui_load_tiles
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00:0001 b_ui_run_menu
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00:0001 b_ui_run_modal
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00:0001 b_ui_set_start_tile
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00:0002 ___bank_VM_PALETTE
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00:0002 ___bank_bg_ra_serv_1_tileset
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00:0002 ___bank_bg_ra_serv_2_tileset
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00:0002 b_logo_init
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00:0002 b_logo_update
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00:0002 b_platform_init
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00:0002 b_platform_update
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00:0002 b_vm_load_palette
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00:0003 ___bank_VM_MAIN
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00:0003 ___bank_bg_ra_serv_3_tileset
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00:0003 ___bank_bg_ra_serv_4_tileset
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00:0003 ___bank_script_engine_init
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00:0003 b_script_detach_hthread
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00:0003 b_script_execute
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00:0003 b_script_runner_init
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00:0003 b_script_terminate
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00:0003 b_set_sgb_border
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00:0003 b_vm_call
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00:0003 b_vm_call_far
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00:0003 b_vm_get_indirect
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00:0003 b_vm_get_int16
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00:0003 b_vm_get_int8
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00:0003 b_vm_get_tlocal
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00:0003 b_vm_get_uint8
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00:0003 b_vm_idle
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00:0003 b_vm_if
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00:0003 b_vm_if_const
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00:0003 b_vm_init_rng
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00:0003 b_vm_invoke
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00:0003 b_vm_join
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00:0003 b_vm_jump
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00:0003 b_vm_lock
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00:0003 b_vm_loop
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00:0003 b_vm_memcpy
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00:0003 b_vm_memset
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00:0003 b_vm_poll_loaded
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00:0003 b_vm_pop
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00:0003 b_vm_push
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00:0003 b_vm_push_reference
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00:0003 b_vm_push_value
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00:0003 b_vm_push_value_ind
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00:0003 b_vm_raise
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00:0003 b_vm_rand
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00:0003 b_vm_reserve
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00:0003 b_vm_ret
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00:0003 b_vm_ret_far
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00:0003 b_vm_set
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00:0003 b_vm_set_const
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00:0003 b_vm_set_const_int16
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00:0003 b_vm_set_const_int8
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00:0003 b_vm_set_indirect
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00:0003 b_vm_set_int16
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00:0003 b_vm_set_int8
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00:0003 b_vm_set_uint8
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00:0003 b_vm_terminate
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00:0003 b_vm_test_terminate
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00:0003 b_vm_unlock
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00:0003 b_wait_frames
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00:0004 ___bank_VM_PROJECTILE
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00:0004 ___bank_bg_open
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00:0004 ___bank_bg_ra_serv_5_tileset
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00:0004 ___bank_bg_ra_vapor_tileset
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00:0004 ___bank_font_gbs_mono
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00:0004 b_projectile_launch
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00:0004 b_projectiles_init
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00:0004 b_vm_projectile_launch
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00:0004 b_vm_projectile_load_type
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00:0005 ___bank_bg_ra_dialog_tilemap
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00:0005 ___bank_bg_repair_fcc_tileset
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00:0005 ___bank_bg_try_ra2_tileset
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00:0005 ___bank_scene_3_init
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00:0005 b_core_reset
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00:0005 b_core_run
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00:0005 b_do_load_palette
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00:0005 b_load_background
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00:0005 b_load_bkg_tileset
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00:0005 b_load_bounds
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00:0005 b_load_emote
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00:0005 b_load_init
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00:0005 b_load_player
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00:0005 b_load_scene
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00:0005 b_load_sprite
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00:0006 ___bank_ACTOR
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00:0006 ___bank_VM_ACTOR
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00:0006 ___bank_VM_MATH
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00:0006 ___bank_VM_UI
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00:0006 ___bank_scene_0_init
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00:0006 b_activate_actor
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00:0006 b_activate_actors_in_col
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00:0006 b_activate_actors_in_row
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00:0006 b_actor_at_tile
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00:0006 b_actor_get_frame_offset
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00:0006 b_actor_in_front_of_player
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00:0006 b_actor_overlapping_bb
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00:0006 b_actor_overlapping_player
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00:0006 b_actor_set_anim_idle
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00:0006 b_actor_set_anim_moving
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00:0006 b_actor_set_dir
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00:0006 b_actor_set_frame_offset
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00:0006 b_actor_set_frames
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00:0006 b_actors_handle_player_collision
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00:0006 b_actors_init
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00:0006 b_adventure_init
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00:0006 b_adventure_update
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00:0006 b_check_collision_in_direction
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00:0006 b_deactivate_actor
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00:0006 b_player_init
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00:0006 b_shmup_init
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00:0006 b_shmup_update
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00:0006 b_vm_actor_activate
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00:0006 b_vm_actor_deactivate
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00:0006 b_vm_actor_emote
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00:0006 b_vm_actor_get_angle
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00:0006 b_vm_actor_get_anim_frame
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00:0006 b_vm_actor_get_dir
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00:0006 b_vm_actor_get_pos
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00:0006 b_vm_actor_move_cancel
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00:0006 b_vm_actor_move_to
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00:0006 b_vm_actor_replace_tile
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00:0006 b_vm_actor_set_anim
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00:0006 b_vm_actor_set_anim_frame
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00:0006 b_vm_actor_set_anim_set
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00:0006 b_vm_actor_set_anim_tick
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00:0006 b_vm_actor_set_bounds
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00:0006 b_vm_actor_set_dir
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00:0006 b_vm_actor_set_flags
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00:0006 b_vm_actor_set_move_speed
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00:0006 b_vm_actor_set_pos
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00:0006 b_vm_actor_set_spritesheet
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00:0006 b_vm_actor_set_spritesheet_by_re
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00:0006 b_vm_actor_terminate_update
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00:0006 b_vm_choice
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00:0006 b_vm_cos_scale
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00:0006 b_vm_display_text
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00:0006 b_vm_overlay_clear
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00:0006 b_vm_overlay_move_to
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00:0006 b_vm_overlay_scroll
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00:0006 b_vm_overlay_set_map
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00:0006 b_vm_overlay_set_scroll
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00:0006 b_vm_overlay_set_submap
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00:0006 b_vm_overlay_set_submap_ex
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00:0006 b_vm_overlay_setpos
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00:0006 b_vm_overlay_show
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00:0006 b_vm_overlay_wait
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00:0006 b_vm_set_font
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00:0006 b_vm_set_text_sound
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00:0006 b_vm_sin_scale
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00:0006 b_vm_switch_text_layer
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00:0007 ___bank_VM_CAMERA
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00:0007 ___bank_VM_GAMEBOY
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00:0007 ___bank_VM_SIO
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00:0007 ___bank_bg_ra_elect_tilemap
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00:0007 ___bank_bg_ra_elect_tilemap_attr
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00:0007 ___bank_bg_try_ra2_tilemap_attr
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00:0007 ___bank_cursor_image
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00:0007 ___bank_scene_0_collisions
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00:0007 ___bank_scene_10_collisions
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00:0007 ___bank_scene_11_collisions
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00:0007 ___bank_scene_1_collisions
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00:0007 ___bank_scene_3_collisions
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00:0007 ___bank_scene_4_collisions
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00:0007 ___bank_scene_5_collisions
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00:0007 ___bank_scene_6_collisions
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00:0007 ___bank_scene_7_collisions
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00:0007 b___HandleCrash_banked
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00:0007 b_camera_shake_frames
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00:0007 b_data_clear
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00:0007 b_data_init
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00:0007 b_data_load
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00:0007 b_data_peek
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00:0007 b_data_save
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00:0007 b_fade_applypalettechange
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00:0007 b_fade_in
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00:0007 b_fade_in_modal
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00:0007 b_fade_init
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00:0007 b_fade_out
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00:0007 b_fade_out_modal
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00:0007 b_fade_setspeed
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00:0007 b_fade_update
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00:0007 b_gbprinter_detect
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00:0007 b_gbprinter_print_overlay
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00:0007 b_pointnclick_init
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00:0007 b_pointnclick_update
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00:0007 b_scroll_init
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00:0007 b_scroll_repaint
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00:0007 b_scroll_reset
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00:0007 b_scroll_update
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00:0007 b_topdown_init
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00:0007 b_topdown_update
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00:0007 b_trigger_activate_at
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00:0007 b_trigger_activate_at_intersecti
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00:0007 b_trigger_at_intersection
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00:0007 b_trigger_at_tile
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00:0007 b_trigger_interact
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00:0007 b_trigger_reset
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00:0007 b_vm_camera_move_to
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00:0007 b_vm_camera_set_pos
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00:0007 b_vm_context_prepare
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00:0007 b_vm_fade
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00:0007 b_vm_get_tile_xy
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00:0007 b_vm_input_attach
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00:0007 b_vm_input_detach
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00:0007 b_vm_input_get
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00:0007 b_vm_input_wait
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00:0007 b_vm_load_tiles
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00:0007 b_vm_load_tileset
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00:0007 b_vm_poll
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00:0007 b_vm_replace_tile
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00:0007 b_vm_replace_tile_xy
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00:0007 b_vm_rumble
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00:0007 b_vm_set_sprite_mode
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00:0007 b_vm_set_sprites_visible
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00:0007 b_vm_sio_exchange
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00:0007 b_vm_sio_set_mode
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00:0007 b_vm_timer_prepare
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00:0007 b_vm_timer_reset
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00:0007 b_vm_timer_set
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00:0007 b_vm_timer_stop
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00:0008 ___bank_VM_GBPRINTER
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00:0008 ___bank_VM_LOAD_SAVE
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00:0008 ___bank_VM_MUSIC
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00:0008 ___bank_VM_RTC
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00:0008 ___bank_VM_SCENE
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00:0008 ___bank_bg_ra_dialog
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00:0008 ___bank_bg_ra_elect
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00:0008 ___bank_bg_ra_serv_1
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00:0008 ___bank_bg_ra_serv_2
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00:0008 ___bank_bg_ra_serv_3
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00:0008 ___bank_bg_ra_serv_4
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00:0008 ___bank_bg_ra_serv_5
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00:0008 ___bank_bg_ra_vapor
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00:0008 ___bank_bg_repair_fcc
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00:0008 ___bank_bg_try_ra2
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00:0008 ___bank_bootstrap_script
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00:0008 ___bank_frame_image
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00:0008 ___bank_palette_0
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00:0008 ___bank_palette_1
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00:0008 ___bank_palette_2
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00:0008 ___bank_palette_3
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00:0008 ___bank_palette_4
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00:0008 ___bank_palette_5
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00:0008 ___bank_scene_0
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00:0008 ___bank_scene_1
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00:0008 ___bank_scene_10
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00:0008 ___bank_scene_10_init
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00:0008 ___bank_scene_11
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00:0008 ___bank_scene_11_init
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00:0008 ___bank_scene_1_init
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00:0008 ___bank_scene_3
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00:0008 ___bank_scene_4
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00:0008 ___bank_scene_4_init
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00:0008 ___bank_scene_5
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00:0008 ___bank_scene_5_init
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00:0008 ___bank_scene_6
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00:0008 ___bank_scene_6_init
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00:0008 ___bank_scene_7
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00:0008 ___bank_scene_7_init
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00:0008 ___bank_scene_8
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00:0008 ___bank_scene_8_collisions
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00:0008 ___bank_scene_8_init
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00:0008 ___bank_scene_9
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00:0008 ___bank_scene_9_collisions
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00:0008 ___bank_scene_9_init
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00:0008 ___bank_script_timer_0
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00:0008 ___bank_script_timer_1
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00:0008 ___bank_sprite_actor_animated
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00:0008 ___bank_sprite_actor_animated_ti
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00:0008 ___bank_sprite_static
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00:0008 ___bank_sprite_static_tileset
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00:0008 ___bank_spritesheet_none
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00:0008 b_CGBZeroPalette
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00:0008 b_SIO_init
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00:0008 b_camera_init
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00:0008 b_camera_reset
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00:0008 b_erase_flash
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00:0008 b_events_init
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00:0008 b_input_init
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00:0008 b_itoa_fmt
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00:0008 b_music_events_poll
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00:0008 b_music_init_driver
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00:0008 b_music_init_events
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00:0008 b_palette_init
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00:0008 b_parallax_init
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00:0008 b_remove_LCD_ISRs
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00:0008 b_restore_sram
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00:0008 b_restore_sram_bank
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00:0008 b_save_sram
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00:0008 b_save_sram_banks
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00:0008 b_scroll_rect
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00:0008 b_timers_init
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00:0008 b_vm_music_mute
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00:0008 b_vm_music_play
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00:0008 b_vm_music_routine
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00:0008 b_vm_music_setpos
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00:0008 b_vm_music_stop
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00:0008 b_vm_print_detect
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00:0008 b_vm_print_overlay
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00:0008 b_vm_rtc_get
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00:0008 b_vm_rtc_latch
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00:0008 b_vm_rtc_set
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00:0008 b_vm_rtc_start
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00:0008 b_vm_save_clear
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00:0008 b_vm_save_peek
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00:0008 b_vm_scene_pop
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00:0008 b_vm_scene_pop_all
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00:0008 b_vm_scene_push
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00:0008 b_vm_scene_stack_reset
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00:0008 b_vm_sfx_play
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00:0008 b_vm_sound_mastervol
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00:000C __start_save
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00:0200 s__CODE
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00:0E4E s__HOME
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00:2000 _rROMB0
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00:3000 _rROMB1
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00:3ACF s__BASE
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00:3ACF s__CODE_0
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00:3ACF s__INITIALIZER
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00:3ACF s__LIT
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00:3AE8 s__GSINIT
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00:3B0F s__GSFINAL
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00:4000 _RTC_SELECT_REG
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00:4000 _rRAMB
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||
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00:6000 _RTC_LATCH_REG
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||
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00:8000 __VRAM
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||
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00:8000 __VRAM8000
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||
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00:8800 __VRAM8800
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||
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00:9000 __VRAM9000
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||
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00:9800 __SCRN0
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||
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00:9C00 __SCRN1
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||
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00:A000 _RTC_VALUE_REG
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||
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00:A000 __SRAM
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||
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00:C000 __RAM
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||
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00:C000 _shadow_OAM
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||
|
00:C0A0 s__DATA
|
||
|
00:D000 __RAMBANK
|
||
|
00:DA1F s__BSS
|
||
|
00:DA1F s__INITIALIZED
|
||
|
00:DA38 s__HEAP
|
||
|
00:DF00 .STACK
|
||
|
00:DF00 _shadow_OAM2
|
||
|
00:DFA0 _BkgPalette
|
||
|
00:DFE0 _vwf_tile_data
|
||
|
00:FE00 __OAMRAM
|
||
|
00:FF00 _P1_REG
|
||
|
00:FF00 __IO
|
||
|
00:FF01 _SB_REG
|
||
|
00:FF02 _SC_REG
|
||
|
00:FF04 _DIV_REG
|
||
|
00:FF05 _TIMA_REG
|
||
|
00:FF06 _TMA_REG
|
||
|
00:FF07 _TAC_REG
|
||
|
00:FF0F _IF_REG
|
||
|
00:FF10 _NR10_REG
|
||
|
00:FF11 _NR11_REG
|
||
|
00:FF12 _NR12_REG
|
||
|
00:FF13 _NR13_REG
|
||
|
00:FF14 _NR14_REG
|
||
|
00:FF16 _NR21_REG
|
||
|
00:FF17 _NR22_REG
|
||
|
00:FF18 _NR23_REG
|
||
|
00:FF19 _NR24_REG
|
||
|
00:FF1A _NR30_REG
|
||
|
00:FF1B _NR31_REG
|
||
|
00:FF1C _NR32_REG
|
||
|
00:FF1D _NR33_REG
|
||
|
00:FF1E _NR34_REG
|
||
|
00:FF20 _NR41_REG
|
||
|
00:FF21 _NR42_REG
|
||
|
00:FF22 _NR43_REG
|
||
|
00:FF23 _NR44_REG
|
||
|
00:FF24 _NR50_REG
|
||
|
00:FF25 _NR51_REG
|
||
|
00:FF26 _NR52_REG
|
||
|
00:FF30 _AUD3WAVE
|
||
|
00:FF30 _PCM_SAMPLE
|
||
|
00:FF30 __AUD3WAVERAM
|
||
|
00:FF40 _LCDC_REG
|
||
|
00:FF41 _STAT_REG
|
||
|
00:FF42 _SCY_REG
|
||
|
00:FF43 _SCX_REG
|
||
|
00:FF44 _LY_REG
|
||
|
00:FF45 _LYC_REG
|
||
|
00:FF46 _DMA_REG
|
||
|
00:FF47 _BGP_REG
|
||
|
00:FF48 _OBP0_REG
|
||
|
00:FF49 _OBP1_REG
|
||
|
00:FF4A _WY_REG
|
||
|
00:FF4B _WX_REG
|
||
|
00:FF4D _KEY1_REG
|
||
|
00:FF4F _VBK_REG
|
||
|
00:FF51 _HDMA1_REG
|
||
|
00:FF52 _HDMA2_REG
|
||
|
00:FF53 _HDMA3_REG
|
||
|
00:FF54 _HDMA4_REG
|
||
|
00:FF55 _HDMA5_REG
|
||
|
00:FF56 _RP_REG
|
||
|
00:FF68 _BCPS_REG
|
||
|
00:FF69 _BCPD_REG
|
||
|
00:FF6A _OCPS_REG
|
||
|
00:FF6B _OCPD_REG
|
||
|
00:FF70 _SVBK_REG
|
||
|
00:FF76 _PCM12_REG
|
||
|
00:FF77 _PCM34_REG
|
||
|
00:FF80 .refresh_OAM
|
||
|
00:FF80 __HRAM
|
||
|
00:FFFF _IE_REG
|
||
|
01:4000 s__CODE_1
|
||
|
02:4000 s__CODE_2
|
||
|
03:4000 s__CODE_3
|
||
|
04:4000 s__CODE_4
|
||
|
05:4000 s__CODE_5
|
||
|
06:4000 s__CODE_6
|
||
|
07:4000 s__CODE_7
|
||
|
08:4000 s__CODE_8
|
||
|
00:0200 ___HandleCrash
|
||
|
00:020A _SIO_send_byte
|
||
|
00:021D _SIO_receive
|
||
|
00:022E _SetTile
|
||
|
00:023D _set_win_tile_xy
|
||
|
00:0242 _set_bkg_tile_xy
|
||
|
00:0265 _GetWinAddr
|
||
|
00:026D _GetBkgAddr
|
||
|
00:027B _state_init
|
||
|
00:0280 _state_update
|
||
|
00:02A2 _ui_time_masks
|
||
|
00:02AA _ui_print_shift_char
|
||
|
00:032D _ui_draw_frame_row
|
||
|
00:0336 .ui_draw_frame_row
|
||
|
00:035F _script_cmds
|
||
|
00:0593 _save_signature
|
||
|
00:0597 _start_scene_x
|
||
|
00:0599 _start_scene_y
|
||
|
00:059B _start_scene_dir
|
||
|
00:059C _start_scene
|
||
|
00:059F _start_player_move_speed
|
||
|
00:05A0 _start_player_anim_tick
|
||
|
00:05A1 _ui_fonts
|
||
|
00:05A4 _core_reset_hook
|
||
|
00:05AC _main
|
||
|
00:05B4 _state_start_fns
|
||
|
00:05C6 _state_update_fns
|
||
|
00:05D8 _hUGE_init_banked
|
||
|
00:05DC _hUGE_init
|
||
|
00:05E7 _hUGE_mute_channel_banked
|
||
|
00:05EB _hUGE_mute_channel
|
||
|
00:05F8 _hUGE_set_position_banked
|
||
|
00:05FC _hUGE_set_position
|
||
|
00:0605 hUGE_init
|
||
|
00:065B hUGE_mute_channel
|
||
|
00:0851 hUGE_set_position
|
||
|
00:09B9 _hUGE_dosound
|
||
|
00:09B9 _hUGE_dosound_banked
|
||
|
00:09B9 hUGE_dosound
|
||
|
00:0CA8 _get_vram_byte
|
||
|
00:0CB5 _get_win_tile_xy
|
||
|
00:0CBD _get_bkg_tile_xy
|
||
|
00:0CE4 _set_sprite_palette
|
||
|
00:0CE9 _set_bkg_palette
|
||
|
00:0CEC .set_palette
|
||
|
00:0D0B _set_sprite_palette_entry
|
||
|
00:0D10 _set_bkg_palette_entry
|
||
|
00:0D13 .set_palette_entry
|
||
|
00:0D2F _hide_sprites_range
|
||
|
00:0D5F .sgb_check
|
||
|
00:0D5F _sgb_check
|
||
|
00:0DA7 _sgb_transfer
|
||
|
00:0DAC .sgb_transfer
|
||
|
00:0DED ___move_metasprite
|
||
|
00:0E2C _cpu_slow
|
||
|
00:0E47 _cpu_fast
|
||
|
00:0020 .call_hl
|
||
|
00:0028 .MemsetSmall
|
||
|
00:0030 .MemcpySmall
|
||
|
00:0080 .int
|
||
|
00:008F _wait_int_handler
|
||
|
00:009C __standard_VBL_handler
|
||
|
00:00AC _refresh_OAM
|
||
|
00:0150 .reset
|
||
|
00:0150 _reset
|
||
|
00:0157 .code_start
|
||
|
00:01B7 _exit
|
||
|
00:01BB _set_interrupts
|
||
|
00:0E4E .memset_simple
|
||
|
00:0E57 .memcpy_simple
|
||
|
00:0E74 .remove_VBL
|
||
|
00:0E77 .remove_int
|
||
|
00:0E94 .add_VBL
|
||
|
00:0E97 .add_int
|
||
|
00:0EA2 .wait_vbl_done
|
||
|
00:0EA2 _wait_vbl_done
|
||
|
00:0EB2 .display_off
|
||
|
00:0EB2 _display_off
|
||
|
00:0ECA _remove_VBL
|
||
|
00:0ED5 _add_VBL
|
||
|
00:0EE0 _actors_update
|
||
|
00:12E9 _SetBankedBkgData
|
||
|
00:1305 _SetBankedSpriteData
|
||
|
00:1321 _SetBankedBkgTiles
|
||
|
00:133D _SetBankedWinTiles
|
||
|
00:1359 _ReadBankedFarPtr
|
||
|
00:1380 _ReadBankedUWORD
|
||
|
00:139C _MemcpyBanked
|
||
|
00:13B8 _MemcpyVRAMBanked
|
||
|
00:13D4 _IndexOfFarPtr
|
||
|
00:146A _camera_update
|
||
|
00:159D _load_animations
|
||
|
00:15FC _events_update
|
||
|
00:16CE _timers_update
|
||
|
00:1756 _input_update
|
||
|
00:1786 .sio_ISR
|
||
|
00:17E0 .timer_ISR
|
||
|
00:17F5 _simple_LCD_isr
|
||
|
00:1871 _fullscreen_LCD_isr
|
||
|
00:189D _VBL_isr
|
||
|
00:18E7 _isqrt
|
||
|
00:193D _sine_wave
|
||
|
00:1A3D _dir_lookup
|
||
|
00:1A45 _dir_angle_lookup
|
||
|
00:1A49 _hUGETrackerRoutine
|
||
|
00:1A75 _music_events_update
|
||
|
00:1AF7 _music_play_isr
|
||
|
00:1B9D _parallax_LCD_isr
|
||
|
00:1BDA _projectiles_update
|
||
|
00:2079 _projectiles_render
|
||
|
00:21EC _scroll_load_pending_row
|
||
|
00:2278 _scroll_load_row
|
||
|
00:22F2 _scroll_load_col
|
||
|
00:235D _scroll_load_pending_col
|
||
|
00:23EE _set_bkg_submap
|
||
|
00:2431 _set_xy_win_submap
|
||
|
00:245E .set_xy_win_submap
|
||
|
00:2467 .set_xy_bkg_submap
|
||
|
00:2476 .set_xy_submap
|
||
|
00:24BC _sfx_play_isr
|
||
|
00:258F _on_SIO_receive
|
||
|
00:25D0 _SIO_update
|
||
|
00:2637 _ui_update
|
||
|
00:2766 _vm_sgb_transfer
|
||
|
00:27B4 _vm_load_text
|
||
|
00:2A09 _vm_switch
|
||
|
00:2B0C _vm_beginthread
|
||
|
00:2C31 _vm_rpn
|
||
|
00:3373 _vm_get_far
|
||
|
00:33DD _vm_call_native
|
||
|
00:33F0 _VM_STEP
|
||
|
00:345E _script_runner_update
|
||
|
00:35C9 _fill_win_rect
|
||
|
00:35DB _rand
|
||
|
00:35DB _randw
|
||
|
00:3606 _initrand
|
||
|
00:3608 .initrand
|
||
|
00:3611 _get_bkg_data
|
||
|
00:3611 _get_win_data
|
||
|
00:365E _get_sprite_data
|
||
|
00:368E __mulsuchar
|
||
|
00:3698 __muluschar
|
||
|
00:36A2 __mulschar
|
||
|
00:36B4 __muluchar
|
||
|
00:36C0 __mulint
|
||
|
00:36E6 _abs
|
||
|
00:36F5 _set_win_tiles
|
||
|
00:3709 _set_tile_data
|
||
|
00:370E _set_bkg_data
|
||
|
00:370E _set_win_data
|
||
|
00:3716 _set_sprite_data
|
||
|
00:3746 _reverse
|
||
|
00:377A ___call__banked
|
||
|
00:3797 _to_far_ptr
|
||
|
00:37D0 _add_LCD
|
||
|
00:37DB .add_LCD
|
||
|
00:37E1 _remove_LCD
|
||
|
00:37EC .remove_LCD
|
||
|
00:37F2 .fill_rect_wtt
|
||
|
00:37FB .fill_rect_btt
|
||
|
00:3848 .copy_vram
|
||
|
00:385C _get_data
|
||
|
00:385C _set_data
|
||
|
00:385C _vmemcpy
|
||
|
00:386F _fill_bkg_rect
|
||
|
00:3881 .padup
|
||
|
00:3881 _waitpadup
|
||
|
00:3891 .jpad
|
||
|
00:3891 _joypad
|
||
|
00:38B9 _waitpad
|
||
|
00:38BC .wait_pad
|
||
|
00:38C3 ___sdcc_call_hl
|
||
|
00:38C4 ___memcpy
|
||
|
00:38C4 _memcpy
|
||
|
00:3907 _memset
|
||
|
00:393A .set_xy_wtt
|
||
|
00:3943 .set_xy_btt
|
||
|
00:3952 .set_xy_tt
|
||
|
00:3994 __divsuchar
|
||
|
00:39A1 __modsuchar
|
||
|
00:39AB __divuschar
|
||
|
00:39BD __moduschar
|
||
|
00:39CD __divschar
|
||
|
00:39D9 __modschar
|
||
|
00:39E3 __divsint
|
||
|
00:39F4 __modsint
|
||
|
00:3A03 __divuchar
|
||
|
00:3A0F __moduchar
|
||
|
00:3A19 __divuint
|
||
|
00:3A2A __moduint
|
||
|
00:3A39 .div8
|
||
|
00:3A39 .mod8
|
||
|
00:3A41 .div16
|
||
|
00:3A41 .mod16
|
||
|
00:3A77 .divu8
|
||
|
00:3A77 .modu8
|
||
|
00:3A7A .divu16
|
||
|
00:3A7A .modu16
|
||
|
00:3ABB _set_bkg_tiles
|
||
|
00:3AE8 gsinit
|
||
|
00:C0A0 __cpu
|
||
|
00:C0A1 __is_GBA
|
||
|
00:C0A2 .mode
|
||
|
00:C0A3 .sys_time
|
||
|
00:C0A3 _sys_time
|
||
|
00:C0A5 .int_0x40
|
||
|
00:C0B9 _actors
|
||
|
00:C4FD _actors_active_head
|
||
|
00:C4FF _actors_active_tail
|
||
|
00:C501 _actors_inactive_head
|
||
|
00:C503 _screen_x
|
||
|
00:C504 _screen_y
|
||
|
00:C505 _invalid
|
||
|
00:C507 _player_moving
|
||
|
00:C508 _player_iframes
|
||
|
00:C509 _player_collision_actor
|
||
|
00:C50B _emote_actor
|
||
|
00:C50D _emote_timer
|
||
|
00:C50E _allocated_hardware_sprites
|
||
|
00:C51A _camera_x
|
||
|
00:C51C _camera_y
|
||
|
00:C51E _camera_offset_x
|
||
|
00:C51F _camera_offset_y
|
||
|
00:C520 _camera_deadzone_x
|
||
|
00:C521 _camera_deadzone_y
|
||
|
00:C522 _camera_settings
|
||
|
00:C526 _current_scene
|
||
|
00:C529 _image_bank
|
||
|
00:C52A _image_ptr
|
||
|
00:C52C _image_attr_bank
|
||
|
00:C52D _image_attr_ptr
|
||
|
00:C52F _collision_bank
|
||
|
00:C530 _collision_ptr
|
||
|
00:C532 _image_tile_width
|
||
|
00:C533 _image_tile_height
|
||
|
00:C534 _image_width
|
||
|
00:C536 _image_height
|
||
|
00:C538 _sprites_len
|
||
|
00:C539 _actors_len
|
||
|
00:C53A _projectiles_len
|
||
|
00:C53B _player_sprite_len
|
||
|
00:C53C _scene_type
|
||
|
00:C53D _scene_LCD_type
|
||
|
00:C53E _scene_stack
|
||
|
00:C57E _scene_stack_ptr
|
||
|
00:C580 _scene_sprites_base_tiles
|
||
|
00:C5C0 _input_events
|
||
|
00:C5E8 _input_slots
|
||
|
00:C5F0 _timer_events
|
||
|
00:C604 _timer_values
|
||
|
00:C60C _fade_running
|
||
|
00:C60D _fade_frames_per_step
|
||
|
00:C60E _fade_timer
|
||
|
00:C616 _joypads
|
||
|
00:C61B _frame_joy
|
||
|
00:C61C _last_joy
|
||
|
00:C61D _recent_joy
|
||
|
00:C61E _SIO_status
|
||
|
00:C61F _link_byte_sent
|
||
|
00:C620 _link_next_mode
|
||
|
00:C621 _save_blob_size
|
||
|
00:C623 _routine_queue
|
||
|
00:C627 _routine_queue_head
|
||
|
00:C628 _routine_queue_tail
|
||
|
00:C629 _music_events
|
||
|
00:C63D _music_current_track_bank
|
||
|
00:C63E _music_mute_flag
|
||
|
00:C63F _music_mute_mask
|
||
|
00:C640 _music_next_track
|
||
|
00:C642 _music_current_track
|
||
|
00:C644 _music_play_isr_counter
|
||
|
00:C645 _music_play_isr_pause
|
||
|
00:C646 _music_global_mute_mask
|
||
|
00:C647 _music_sfx_priority
|
||
|
00:C648 _DMG_palette
|
||
|
00:C64B _SprPalette
|
||
|
00:C68B _parallax_rows
|
||
|
00:C69D _parallax_row
|
||
|
00:C69F _projectiles
|
||
|
00:C758 _projectile_defs
|
||
|
00:C7CB _projectiles_active_head
|
||
|
00:C7CD _projectiles_inactive_head
|
||
|
00:C7D4 _scroll_x
|
||
|
00:C7D6 _scroll_y
|
||
|
00:C7D8 _draw_scroll_x
|
||
|
00:C7DA _draw_scroll_y
|
||
|
00:C7DC _scroll_x_max
|
||
|
00:C7DE _scroll_y_max
|
||
|
00:C7E0 _scroll_offset_x
|
||
|
00:C7E1 _scroll_offset_y
|
||
|
00:C7E2 _pending_h_x
|
||
|
00:C7E3 _pending_h_y
|
||
|
00:C7E4 _pending_h_i
|
||
|
00:C7E5 _pending_w_x
|
||
|
00:C7E6 _pending_w_y
|
||
|
00:C7E7 _pending_w_i
|
||
|
00:C7E8 _current_row
|
||
|
00:C7EA _new_row
|
||
|
00:C7EC _current_col
|
||
|
00:C7EE _new_col
|
||
|
00:C7F0 .image_tile_width
|
||
|
00:C7F1 _sfx_play_bank
|
||
|
00:C7F2 _sfx_play_sample
|
||
|
00:C7F4 _sfx_frame_skip
|
||
|
00:C7F5 _link_operation_mode
|
||
|
00:C7F6 _link_packet
|
||
|
00:C816 _link_packet_len
|
||
|
00:C817 _link_packet_ptr
|
||
|
00:C819 _link_packet_received
|
||
|
00:C81A _link_packet_snd_len
|
||
|
00:C81B _link_packet_snd_ptr
|
||
|
00:C81D _link_packet_sent
|
||
|
00:C81E __is_CGB
|
||
|
00:C81F __is_SGB
|
||
|
00:C820 __current_ram_bank
|
||
|
00:C821 _triggers
|
||
|
00:C919 _last_trigger_tx
|
||
|
00:C91A _last_trigger_ty
|
||
|
00:C91B _last_trigger
|
||
|
00:C91C _win_pos_x
|
||
|
00:C91D _win_dest_pos_x
|
||
|
00:C91E _win_pos_y
|
||
|
00:C91F _win_dest_pos_y
|
||
|
00:C920 _win_speed
|
||
|
00:C921 _text_drawn
|
||
|
00:C922 _current_text_speed
|
||
|
00:C923 _text_wait
|
||
|
00:C924 _text_options
|
||
|
00:C925 _text_in_speed
|
||
|
00:C926 _text_out_speed
|
||
|
00:C927 _text_draw_speed
|
||
|
00:C928 _text_ff_joypad
|
||
|
00:C929 _text_ff
|
||
|
00:C92A _text_bkg_fill
|
||
|
00:C92B _ui_text_data
|
||
|
00:CA35 _vwf_current_mask
|
||
|
00:CA36 _vwf_current_rotate
|
||
|
00:CA37 _vwf_inverse_map
|
||
|
00:CA38 _vwf_direction
|
||
|
00:CA39 _vwf_current_font_desc
|
||
|
00:CA41 _vwf_current_font_bank
|
||
|
00:CA42 _vwf_current_font_idx
|
||
|
00:CA43 _text_render_base_addr
|
||
|
00:CA45 _text_scroll_addr
|
||
|
00:CA47 _text_scroll_width
|
||
|
00:CA48 _text_scroll_height
|
||
|
00:CA49 _text_scroll_fill
|
||
|
00:CA4A _text_sound_mask
|
||
|
00:CA4B _text_sound_bank
|
||
|
00:CA4C _text_sound_data
|
||
|
00:CA4E _overlay_priority
|
||
|
00:CA55 __itoa_fmt_len
|
||
|
00:CA56 .itoa_fmt_buf
|
||
|
00:CA59 _CTXS
|
||
|
00:CB89 _first_ctx
|
||
|
00:CB8B _free_ctxs
|
||
|
00:CB8D _old_executing_ctx
|
||
|
00:CB8F _executing_ctx
|
||
|
00:CB91 _vm_lock_state
|
||
|
00:CB92 _vm_loaded_state
|
||
|
00:CB93 _vm_exception_code
|
||
|
00:CB94 _vm_exception_params_length
|
||
|
00:CB95 _vm_exception_params_bank
|
||
|
00:CB96 _vm_exception_params_offset
|
||
|
00:CB99 _script_memory
|
||
|
00:D99F _grounded
|
||
|
00:D9A0 _on_ladder
|
||
|
00:D9A1 _pl_vel_x
|
||
|
00:D9A3 _pl_vel_y
|
||
|
00:D9A5 _plat_min_vel
|
||
|
00:D9A7 _plat_walk_vel
|
||
|
00:D9A9 _plat_climb_vel
|
||
|
00:D9AB _plat_run_vel
|
||
|
00:D9AD _plat_walk_acc
|
||
|
00:D9AF _plat_run_acc
|
||
|
00:D9B1 _plat_dec
|
||
|
00:D9B3 _plat_jump_vel
|
||
|
00:D9B5 _plat_grav
|
||
|
00:D9B7 _plat_hold_grav
|
||
|
00:D9B9 _plat_max_fall_vel
|
||
|
00:D9BB _shooter_reached_end
|
||
|
00:D9BC _shooter_dest
|
||
|
00:D9BE _shooter_direction
|
||
|
00:D9BF _topdown_grid
|
||
|
00:D9C0 ___rand_seed
|
||
|
00:D9DE _hUGE_current_wave
|
||
|
00:D9DE hUGE_current_wave
|
||
|
00:D9DF _hUGE_mute_mask
|
||
|
00:DA08 ___call_banked_addr
|
||
|
00:DA08 ___call_banked_ptr
|
||
|
00:DA0A ___call_banked_bank
|
||
|
00:DA0C .int_0x48
|
||
|
00:DA1C ___current_metasprite
|
||
|
00:DA1E ___current_base_tile
|
||
|
00:DA1F _fade_style
|
||
|
00:DA20 _game_time
|
||
|
00:DA21 _PRN_PKT_START
|
||
|
00:DA2F _hide_sprites
|
||
|
00:DA30 _show_actors_on_overlay
|
||
|
00:DA31 _overlay_cut_scanline
|
||
|
00:DA32 _triggers_len
|
||
|
00:DA33 _exchange_state
|
||
|
00:DA34 _last_hit_trigger
|
||
|
00:DA35 _shooter_scroll_speed
|
||
|
00:DA36 ___render_shadow_OAM
|
||
|
00:DA37 __map_tile_offset
|
||
|
00:FF90 __current_bank
|
||
|
00:FF92 __shadow_OAM_base
|
||
|
00:0008 ___sdcc_bcall_ehl
|
||
|
06:4000 ___func_ACTOR
|
||
|
06:4000 _actors_init
|
||
|
06:403A _emote_offsets
|
||
|
06:4049 _emote_metasprite
|
||
|
06:4055 _player_init
|
||
|
06:406A _deactivate_actor
|
||
|
06:41DB _activate_actor
|
||
|
06:431A _activate_actors_in_row
|
||
|
06:4411 _activate_actors_in_col
|
||
|
06:4562 _actor_set_frames
|
||
|
06:45B6 _actor_set_frame_offset
|
||
|
06:45F3 _actor_get_frame_offset
|
||
|
06:4606 _actor_set_anim_idle
|
||
|
06:4634 _actor_set_anim_moving
|
||
|
06:4665 _actor_set_dir
|
||
|
06:46CA _actor_at_tile
|
||
|
06:47A0 _actor_in_front_of_player
|
||
|
06:4887 _actor_overlapping_player
|
||
|
06:4B20 _actor_overlapping_bb
|
||
|
06:4D3F _actors_handle_player_collision
|
||
|
06:4DCA _check_collision_in_direction
|
||
|
06:55BA ___func_VM_ACTOR
|
||
|
06:55BA _vm_actor_move_to
|
||
|
06:5F57 _vm_actor_move_cancel
|
||
|
06:5F8D _vm_actor_activate
|
||
|
06:5FDF _vm_actor_deactivate
|
||
|
06:6030 _vm_actor_terminate_update
|
||
|
06:6077 _vm_actor_set_dir
|
||
|
06:60C0 _vm_actor_set_anim
|
||
|
06:614D _vm_actor_set_pos
|
||
|
06:61C7 _vm_actor_get_pos
|
||
|
06:6236 _vm_actor_get_dir
|
||
|
06:62B0 _vm_actor_get_angle
|
||
|
06:6331 _vm_actor_emote
|
||
|
06:63F5 _vm_actor_set_bounds
|
||
|
06:6453 _vm_actor_set_spritesheet
|
||
|
06:6522 _vm_actor_replace_tile
|
||
|
06:658C _vm_actor_set_anim_tick
|
||
|
06:65CA _vm_actor_set_move_speed
|
||
|
06:6608 _vm_actor_set_anim_frame
|
||
|
06:664C _vm_actor_get_anim_frame
|
||
|
06:6695 _vm_actor_set_anim_set
|
||
|
06:6722 _vm_actor_set_spritesheet_by_ref
|
||
|
06:6830 _vm_actor_set_flags
|
||
|
06:68DE ___func_VM_MATH
|
||
|
06:68DE _vm_sin_scale
|
||
|
06:6980 _vm_cos_scale
|
||
|
06:6A24 ___func_VM_UI
|
||
|
06:6A24 _vm_display_text
|
||
|
06:6A92 _vm_switch_text_layer
|
||
|
06:6AAC _vm_overlay_setpos
|
||
|
06:6AC6 _vm_overlay_wait
|
||
|
06:6B57 _vm_overlay_move_to
|
||
|
06:6B9B _vm_overlay_set_scroll
|
||
|
06:6BD8 _vm_overlay_clear
|
||
|
06:6CB1 _vm_overlay_show
|
||
|
06:6CFF _vm_choice
|
||
|
06:6E1A _vm_set_font
|
||
|
06:6E4B _vm_overlay_scroll
|
||
|
06:6EAB _vm_overlay_set_submap
|
||
|
06:6F1B _vm_overlay_set_submap_ex
|
||
|
06:701E _vm_overlay_set_map
|
||
|
06:7182 _vm_set_text_sound
|
||
|
06:719B _scene_0_init
|
||
|
06:71B9 _adventure_init
|
||
|
06:71CE _adventure_update
|
||
|
06:78E5 _shmup_init
|
||
|
06:7981 _shmup_update
|
||
|
08:4000 _bootstrap_script
|
||
|
08:400B _camera_init
|
||
|
08:4029 _camera_reset
|
||
|
08:4039 _events_init
|
||
|
08:4079 _timers_init
|
||
|
08:4121 _save_sram_banks
|
||
|
08:41A9 _erase_flash
|
||
|
08:41BF _restore_sram_bank
|
||
|
08:41F9 _restore_sram
|
||
|
08:420F _save_sram
|
||
|
08:423F _input_init
|
||
|
08:4265 _remove_LCD_ISRs
|
||
|
08:4286 _music_init_driver
|
||
|
08:42DD _music_init_events
|
||
|
08:4319 _music_events_poll
|
||
|
08:4343 _music_pause
|
||
|
08:4368 _palette_init
|
||
|
08:43A1 _CGBZeroPalette
|
||
|
08:43B6 _parallax_init
|
||
|
08:43DA _scroll_rect
|
||
|
08:4417 _SIO_init
|
||
|
08:4440 ___func_VM_GBPRINTER
|
||
|
08:4440 _vm_print_detect
|
||
|
08:4492 _vm_print_overlay
|
||
|
08:44EA ___func_VM_LOAD_SAVE
|
||
|
08:44EA _vm_save_clear
|
||
|
08:44F9 _vm_save_peek
|
||
|
08:457B ___func_VM_MUSIC
|
||
|
08:457B _vm_music_play
|
||
|
08:45BF _vm_music_stop
|
||
|
08:45E1 _vm_music_mute
|
||
|
08:4617 _vm_music_routine
|
||
|
08:463E _vm_music_setpos
|
||
|
08:4648 _vm_sound_mastervol
|
||
|
08:464E _vm_sfx_play
|
||
|
08:46C1 ___func_VM_RTC
|
||
|
08:46C1 _vm_rtc_latch
|
||
|
08:46C9 _vm_rtc_get
|
||
|
08:4732 _vm_rtc_set
|
||
|
08:479A _vm_rtc_start
|
||
|
08:47BD ___func_VM_SCENE
|
||
|
08:47BD _vm_scene_push
|
||
|
08:4842 _vm_scene_pop
|
||
|
08:4850 _vm_scene_pop_all
|
||
|
08:485B _vm_scene_stack_reset
|
||
|
08:4864 _itoa_fmt
|
||
|
08:489D .utoa_fmt
|
||
|
08:4947 ___func_bg_ra_dialog
|
||
|
08:4947 _bg_ra_dialog
|
||
|
08:4955 ___func_bg_ra_elect
|
||
|
08:4955 _bg_ra_elect
|
||
|
08:4963 ___func_bg_ra_serv_1
|
||
|
08:4963 _bg_ra_serv_1
|
||
|
08:4971 ___func_bg_ra_serv_2
|
||
|
08:4971 _bg_ra_serv_2
|
||
|
08:497F ___func_bg_ra_serv_3
|
||
|
08:497F _bg_ra_serv_3
|
||
|
08:498D ___func_bg_ra_serv_4
|
||
|
08:498D _bg_ra_serv_4
|
||
|
08:499B ___func_bg_ra_serv_5
|
||
|
08:499B _bg_ra_serv_5
|
||
|
08:49A9 ___func_bg_ra_vapor
|
||
|
08:49A9 _bg_ra_vapor
|
||
|
08:49B7 ___func_bg_repair_fcc
|
||
|
08:49B7 _bg_repair_fcc
|
||
|
08:49C5 ___func_bg_try_ra2
|
||
|
08:49C5 _bg_try_ra2
|
||
|
08:49D3 ___func_frame_image
|
||
|
08:49D3 _frame_image
|
||
|
08:4A63 ___func_palette_0
|
||
|
08:4A63 _palette_0
|
||
|
08:4AA6 ___func_palette_1
|
||
|
08:4AA6 _palette_1
|
||
|
08:4AE9 ___func_palette_2
|
||
|
08:4AE9 _palette_2
|
||
|
08:4B2C ___func_palette_3
|
||
|
08:4B2C _palette_3
|
||
|
08:4B6F ___func_palette_4
|
||
|
08:4B6F _palette_4
|
||
|
08:4BB2 ___func_palette_5
|
||
|
08:4BB2 _palette_5
|
||
|
08:4BF5 ___func_scene_0
|
||
|
08:4BF5 _scene_0
|
||
|
08:4C30 _scene_1_init
|
||
|
08:4C4E ___func_scene_1
|
||
|
08:4C4E _scene_1
|
||
|
08:4C89 _scene_10_init
|
||
|
08:4CCD ___func_scene_10
|
||
|
08:4CCD _scene_10
|
||
|
08:4D08 _scene_11_init
|
||
|
08:4D4C ___func_scene_11
|
||
|
08:4D4C _scene_11
|
||
|
08:4D87 ___func_scene_3
|
||
|
08:4D87 _scene_3
|
||
|
08:4DC2 _scene_4_init
|
||
|
08:4E06 ___func_scene_4
|
||
|
08:4E06 _scene_4
|
||
|
08:4E41 _scene_5_init
|
||
|
08:4E85 ___func_scene_5
|
||
|
08:4E85 _scene_5
|
||
|
08:4EC0 _scene_6_init
|
||
|
08:4F04 ___func_scene_6
|
||
|
08:4F04 _scene_6
|
||
|
08:4F3F _scene_7_init
|
||
|
08:4F83 ___func_scene_7
|
||
|
08:4F83 _scene_7
|
||
|
08:4FBE ___func_scene_8_collisions
|
||
|
08:4FBE _scene_8_collisions
|
||
|
08:5126 _scene_8_init
|
||
|
08:516A ___func_scene_8
|
||
|
08:516A _scene_8
|
||
|
08:51A5 ___func_scene_9_collisions
|
||
|
08:51A5 _scene_9_collisions
|
||
|
08:530D _scene_9_init
|
||
|
08:5351 ___func_scene_9
|
||
|
08:5351 _scene_9
|
||
|
08:538C _script_timer_0
|
||
|
08:53B1 _script_timer_1
|
||
|
08:53E8 ___func_sprite_actor_animated_ti
|
||
|
08:53E8 _sprite_actor_animated_tileset
|
||
|
08:552A ___func_sprite_actor_animated
|
||
|
08:552A _sprite_actor_animated_metasprit
|
||
|
08:5536 _sprite_actor_animated_metasprit
|
||
|
08:5542 _sprite_actor_animated_metasprit
|
||
|
08:554E _sprite_actor_animated_metasprit
|
||
|
08:555A _sprite_actor_animated_metasprit
|
||
|
08:5566 _sprite_actor_animated_metasprit
|
||
|
08:5572 _sprite_actor_animated_metasprit
|
||
|
08:557E _sprite_actor_animated_metasprit
|
||
|
08:558A _sprite_actor_animated_metasprit
|
||
|
08:55A2 _sprite_actor_animated_animation
|
||
|
08:55B2 _sprite_actor_animated_animation
|
||
|
08:55B4 _sprite_actor_animated
|
||
|
08:55C7 ___func_sprite_static_tileset
|
||
|
08:55C7 _sprite_static_tileset
|
||
|
08:5609 ___func_sprite_static
|
||
|
08:5609 _sprite_static_metasprite_0
|
||
|
08:5615 _sprite_static_metasprites
|
||
|
08:5617 _sprite_static_animations
|
||
|
08:5627 _sprite_static_animations_lookup
|
||
|
08:5629 _sprite_static
|
||
|
08:563C _spritesheet_none_metasprite
|
||
|
08:5640 _spritesheet_none_metasprites
|
||
|
08:5642 _spritesheet_none
|
||
|
05:4000 _core_reset
|
||
|
05:4075 _process_VM
|
||
|
05:431C _core_run
|
||
|
05:43FE _load_init
|
||
|
05:4411 _spritesheet_none_far
|
||
|
05:4414 _load_bkg_tileset
|
||
|
05:44ED _load_background
|
||
|
05:45EB _load_sprite
|
||
|
05:46E8 _load_bounds
|
||
|
05:4708 _do_load_palette
|
||
|
05:4788 _load_scene
|
||
|
05:5062 _load_player
|
||
|
05:50AE _load_emote
|
||
|
05:50C2 ___func_bg_ra_dialog_tilemap
|
||
|
05:50C2 _bg_ra_dialog_tilemap
|
||
|
05:522A ___func_bg_repair_fcc_tileset
|
||
|
05:522A _bg_repair_fcc_tileset
|
||
|
05:68AC ___func_bg_try_ra2_tileset
|
||
|
05:68AC _bg_try_ra2_tileset
|
||
|
05:7F2E _scene_3_init
|
||
|
07:4000 ___HandleCrash_banked
|
||
|
07:4367 _CGBFadeToWhiteStep
|
||
|
07:43A0 _CGBFadeToBlackStep
|
||
|
07:43DB _ApplyPaletteChangeColor
|
||
|
07:441F _fade_speeds
|
||
|
07:4426 _DMGFadeToWhiteStep
|
||
|
07:4449 _DMGFadeToBlackStep
|
||
|
07:446E _ApplyPaletteChangeDMG
|
||
|
07:44E5 _fade_init
|
||
|
07:450D _fade_in
|
||
|
07:453E _fade_out
|
||
|
07:4570 _fade_update
|
||
|
07:45CA _fade_applypalettechange
|
||
|
07:45E4 _fade_setspeed
|
||
|
07:45F4 _fade_in_modal
|
||
|
07:460E _fade_out_modal
|
||
|
07:4628 _printer_send_receive
|
||
|
07:4662 _printer_send_byte
|
||
|
07:4681 _printer_send_command
|
||
|
07:46AC _printer_print_tile
|
||
|
07:4746 _printer_wait
|
||
|
07:4776 _gbprinter_detect
|
||
|
07:4798 _gbprinter_print_overlay
|
||
|
07:49DB _data_init
|
||
|
07:4A26 _save_points
|
||
|
07:4A7E _data_slot_address
|
||
|
07:4AE2 _data_save
|
||
|
07:4BC8 _data_load
|
||
|
07:4CD7 _data_clear
|
||
|
07:4D08 _data_peek
|
||
|
07:4DB6 _scroll_init
|
||
|
07:4DE0 _scroll_reset
|
||
|
07:4E00 _scroll_update
|
||
|
07:4F17 _scroll_viewport
|
||
|
07:53C5 _scroll_repaint
|
||
|
07:53D5 _scroll_render_rows
|
||
|
07:545D _scroll_queue_row
|
||
|
07:5482 _scroll_queue_col
|
||
|
07:54CE _trigger_reset
|
||
|
07:54DE _trigger_interact
|
||
|
07:551E _trigger_activate_at
|
||
|
07:5569 _trigger_at_intersection
|
||
|
07:567E _trigger_activate_at_intersectio
|
||
|
07:57C0 _trigger_at_tile
|
||
|
07:5850 ___func_VM_CAMERA
|
||
|
07:5850 _vm_camera_move_to
|
||
|
07:59A3 _vm_camera_set_pos
|
||
|
07:59EA _camera_shake_frames
|
||
|
07:5AE2 ___func_VM_GAMEBOY
|
||
|
07:5AE2 _vm_set_sprites_visible
|
||
|
07:5AF9 _vm_input_wait
|
||
|
07:5B22 _vm_context_prepare
|
||
|
07:5B4D _vm_input_attach
|
||
|
07:5B63 _vm_input_detach
|
||
|
07:5B77 _vm_input_get
|
||
|
07:5BAB _vm_fade
|
||
|
07:5BDD _vm_timer_prepare
|
||
|
07:5C08 _vm_timer_set
|
||
|
07:5C23 _vm_timer_stop
|
||
|
07:5C37 _vm_timer_reset
|
||
|
07:5C4E _vm_get_tile_xy
|
||
|
07:5D37 _vm_replace_tile
|
||
|
07:5DE0 _vm_poll
|
||
|
07:5EB2 _vm_set_sprite_mode
|
||
|
07:5EC6 _vm_replace_tile_xy
|
||
|
07:5FE8 _vm_rumble
|
||
|
07:6008 _vm_load_tiles
|
||
|
07:601D _vm_load_tileset
|
||
|
07:613A ___func_VM_SIO
|
||
|
07:613A _vm_sio_set_mode
|
||
|
07:614D _vm_sio_exchange
|
||
|
07:64A6 ___func_bg_ra_elect_tilemap_attr
|
||
|
07:64A6 _bg_ra_elect_tilemap_attr
|
||
|
07:660E ___func_bg_ra_elect_tilemap
|
||
|
07:660E _bg_ra_elect_tilemap
|
||
|
07:6776 ___func_bg_try_ra2_tilemap_attr
|
||
|
07:6776 _bg_try_ra2_tilemap_attr
|
||
|
07:68DE ___func_cursor_image
|
||
|
07:68DE _cursor_image
|
||
|
07:68EE ___func_scene_0_collisions
|
||
|
07:68EE _scene_0_collisions
|
||
|
07:6A56 ___func_scene_1_collisions
|
||
|
07:6A56 _scene_1_collisions
|
||
|
07:6BBE ___func_scene_10_collisions
|
||
|
07:6BBE _scene_10_collisions
|
||
|
07:6D26 ___func_scene_11_collisions
|
||
|
07:6D26 _scene_11_collisions
|
||
|
07:6E8E ___func_scene_3_collisions
|
||
|
07:6E8E _scene_3_collisions
|
||
|
07:6FF6 ___func_scene_4_collisions
|
||
|
07:6FF6 _scene_4_collisions
|
||
|
07:715E ___func_scene_5_collisions
|
||
|
07:715E _scene_5_collisions
|
||
|
07:72C6 ___func_scene_6_collisions
|
||
|
07:72C6 _scene_6_collisions
|
||
|
07:742E ___func_scene_7_collisions
|
||
|
07:742E _scene_7_collisions
|
||
|
07:7596 _pointnclick_init
|
||
|
07:75CF _pointnclick_update
|
||
|
07:78F9 _topdown_init
|
||
|
07:7990 _topdown_update
|
||
|
04:4000 _projectiles_init
|
||
|
04:4040 _projectile_launch
|
||
|
04:4449 ___func_VM_PROJECTILE
|
||
|
04:4449 _vm_projectile_launch
|
||
|
04:448A _vm_projectile_load_type
|
||
|
04:4535 ___func_bg_open
|
||
|
04:4535 _bg_open
|
||
|
04:4543 ___func_bg_ra_serv_5_tileset
|
||
|
04:4543 _bg_ra_serv_5_tileset
|
||
|
04:5BC5 ___func_bg_ra_vapor_tileset
|
||
|
04:5BC5 _bg_ra_vapor_tileset
|
||
|
04:7247 ___func_font_gbs_mono
|
||
|
04:7FF7 _font_gbs_mono
|
||
|
01:4000 _ui_swap_tiles
|
||
|
01:404A _ui_print_make_mask_lr
|
||
|
01:4066 _ui_print_make_mask_rl
|
||
|
01:4082 _ui_init
|
||
|
01:4151 _ui_load_tiles
|
||
|
01:41A8 _ui_draw_frame
|
||
|
01:423C _ui_print_reset
|
||
|
01:4292 _ui_set_start_tile
|
||
|
01:42BE _ui_print_render
|
||
|
01:455F _ui_draw_text_buffer_char
|
||
|
01:4A53 _ui_run_menu
|
||
|
01:4D11 _ui_run_modal
|
||
|
01:4DE0 ___func_VM_SGB
|
||
|
01:4DE0 ___func_bg_open_tileset
|
||
|
01:4DE0 _bg_open_tileset
|
||
|
01:6462 ___func_bg_ra_dialog_tileset
|
||
|
01:6462 _bg_ra_dialog_tileset
|
||
|
01:6974 ___func_bg_ra_elect_tileset
|
||
|
01:6974 _bg_ra_elect_tileset
|
||
|
03:4000 _set_sgb_border
|
||
|
03:4231 ___func_VM_MAIN
|
||
|
03:4231 _vm_call
|
||
|
03:4273 _vm_ret
|
||
|
03:42D2 _vm_call_far
|
||
|
03:434F _vm_ret_far
|
||
|
03:43BE _vm_push
|
||
|
03:43E8 _vm_pop
|
||
|
03:4423 _vm_loop
|
||
|
03:44B0 _vm_jump
|
||
|
03:44BC _wait_frames
|
||
|
03:4533 _vm_invoke
|
||
|
03:465F _vm_join
|
||
|
03:46B8 _vm_terminate
|
||
|
03:46E5 _vm_if
|
||
|
03:4829 _vm_if_const
|
||
|
03:493D _vm_push_value
|
||
|
03:498F _vm_push_value_ind
|
||
|
03:4A04 _vm_push_reference
|
||
|
03:4A5B _vm_reserve
|
||
|
03:4A88 _vm_set
|
||
|
03:4AE9 _vm_set_const
|
||
|
03:4B15 _vm_get_tlocal
|
||
|
03:4BA2 _vm_test_terminate
|
||
|
03:4BAD _vm_idle
|
||
|
03:4BB9 _vm_get_uint8
|
||
|
03:4BEC _vm_get_int8
|
||
|
03:4C20 _vm_get_int16
|
||
|
03:4C62 _vm_set_uint8
|
||
|
03:4C8E _vm_set_int8
|
||
|
03:4CBA _vm_set_int16
|
||
|
03:4CF9 _vm_set_const_int8
|
||
|
03:4D02 _vm_set_const_int16
|
||
|
03:4D0E _vm_init_rng
|
||
|
03:4D3A _vm_rand
|
||
|
03:4DBF _vm_lock
|
||
|
03:4DCE _vm_unlock
|
||
|
03:4DE1 _vm_raise
|
||
|
03:4E23 _vm_set_indirect
|
||
|
03:4E9E _vm_get_indirect
|
||
|
03:4F19 _vm_poll_loaded
|
||
|
03:4F48 _vm_memset
|
||
|
03:4F8D _vm_memcpy
|
||
|
03:500D _script_runner_init
|
||
|
03:50C9 _script_execute
|
||
|
03:520E _script_terminate
|
||
|
03:5274 _script_detach_hthread
|
||
|
03:52B1 ___func_bg_ra_serv_3_tileset
|
||
|
03:52B1 _bg_ra_serv_3_tileset
|
||
|
03:6933 ___func_bg_ra_serv_4_tileset
|
||
|
03:6933 _bg_ra_serv_4_tileset
|
||
|
03:7FB5 _script_engine_init
|
||
|
02:4000 ___func_VM_PALETTE
|
||
|
02:4000 _vm_load_palette
|
||
|
02:41B4 ___func_bg_ra_serv_1_tileset
|
||
|
02:41B4 _bg_ra_serv_1_tileset
|
||
|
02:5836 ___func_bg_ra_serv_2_tileset
|
||
|
02:5836 _bg_ra_serv_2_tileset
|
||
|
02:6EB8 _logo_init
|
||
|
02:6EC8 _logo_update
|
||
|
02:6EC9 _platform_init
|
||
|
02:707D _platform_update
|