1329 lines
34 KiB
Text
1329 lines
34 KiB
Text
DEF .__.ABS. 0x0
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DEF _rRAMG 0x0
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DEF l__BASE 0x0
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DEF l__BSS 0x0
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DEF l__CABS 0x0
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DEF l__CODE_0 0x0
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DEF l__CRASH_HEADER 0x0
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DEF l__CRASH_SCRATCH 0x0
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DEF l__DABS 0x0
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DEF l__EHL_TRAMPOLINE 0x0
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DEF l__HEADER 0x0
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DEF l__HEADER_LCD 0x0
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DEF l__HEADER_SIO 0x0
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DEF l__HEADER_TIMER 0x0
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DEF l__HEAP 0x0
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DEF l__HRAM 0x0
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DEF l__LIT 0x0
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DEF s__CABS 0x0
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DEF s__CRASH_HEADER 0x0
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DEF s__CRASH_HEADER0 0x0
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DEF s__CRASH_HEADER1 0x0
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DEF s__CRASH_SCRATCH 0x0
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DEF s__CRASH_SCRATCH2 0x0
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DEF s__DABS 0x0
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DEF s__EHL_TRAMPOLINE 0x0
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DEF s__EHL_TRAMPOLINE0 0x0
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DEF s__HEADER 0x0
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DEF s__HEADER0 0x0
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DEF s__HEADER1 0x0
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DEF s__HEADER10 0x0
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DEF s__HEADER11 0x0
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DEF s__HEADER2 0x0
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DEF s__HEADER3 0x0
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DEF s__HEADER4 0x0
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DEF s__HEADER5 0x0
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DEF s__HEADER6 0x0
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DEF s__HEADER7 0x0
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DEF s__HEADER8 0x0
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DEF s__HEADER9 0x0
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DEF s__HEADER_LCD 0x0
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DEF s__HEADER_LCD0 0x0
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DEF s__HEADER_SIO 0x0
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DEF s__HEADER_SIO0 0x0
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DEF s__HEADER_TIMER 0x0
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DEF s__HEADER_TIMER0 0x0
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DEF s__HEADERa 0x0
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DEF s__HEADERb 0x0
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DEF s__HEADERc 0x0
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DEF s__HEADERd 0x0
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DEF s__HEADERe 0x0
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DEF s__HEADERf 0x0
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DEF s__HRAM 0x0
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DEF s__HRAM12 0x0
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DEF ___bank_VM_SGB 0x1
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DEF ___bank_bg_open_tileset 0x1
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DEF ___bank_bg_ra_dialog_tileset 0x1
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DEF ___bank_bg_ra_serv_1_tileset 0x1
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DEF b_ui_draw_frame 0x1
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DEF b_ui_draw_text_buffer_char 0x1
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DEF b_ui_init 0x1
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DEF b_ui_load_tiles 0x1
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DEF b_ui_run_menu 0x1
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DEF b_ui_run_modal 0x1
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DEF b_ui_set_start_tile 0x1
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DEF l__GSFINAL 0x1
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DEF l__HEADER0 0x1
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DEF l__HEADER11 0x1
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DEF l__HEADER9 0x1
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DEF l__HEADERa 0x1
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DEF l__HEADERb 0x1
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DEF l__HEADERd 0x1
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DEF l__HEADERe 0x1
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DEF ___bank_VM_PALETTE 0x2
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DEF ___bank_bg_ra_serv_2_tileset 0x2
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DEF ___bank_bg_ra_serv_3_tileset 0x2
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DEF b_logo_init 0x2
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DEF b_logo_update 0x2
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DEF b_platform_init 0x2
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DEF b_platform_update 0x2
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DEF b_vm_load_palette 0x2
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DEF l__HEADER5 0x2
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DEF l__HEADERc 0x2
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DEF l__HEADERf 0x2
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DEF ___bank_VM_MAIN 0x3
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DEF ___bank_bg_ra_vapor_tileset 0x3
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DEF ___bank_bg_repair_fcc_tileset 0x3
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DEF ___bank_script_engine_init 0x3
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DEF b_script_detach_hthread 0x3
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DEF b_script_execute 0x3
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DEF b_script_runner_init 0x3
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DEF b_script_terminate 0x3
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DEF b_set_sgb_border 0x3
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DEF b_vm_call 0x3
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DEF b_vm_call_far 0x3
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DEF b_vm_get_indirect 0x3
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DEF b_vm_get_int16 0x3
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DEF b_vm_get_int8 0x3
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DEF b_vm_get_tlocal 0x3
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DEF b_vm_get_uint8 0x3
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DEF b_vm_idle 0x3
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DEF b_vm_if 0x3
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DEF b_vm_if_const 0x3
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DEF b_vm_init_rng 0x3
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DEF b_vm_invoke 0x3
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DEF b_vm_join 0x3
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DEF b_vm_jump 0x3
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DEF b_vm_lock 0x3
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DEF b_vm_loop 0x3
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DEF b_vm_memcpy 0x3
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DEF b_vm_memset 0x3
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DEF b_vm_poll_loaded 0x3
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DEF b_vm_pop 0x3
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DEF b_vm_push 0x3
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DEF b_vm_push_reference 0x3
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DEF b_vm_push_value 0x3
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DEF b_vm_push_value_ind 0x3
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DEF b_vm_raise 0x3
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DEF b_vm_rand 0x3
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DEF b_vm_reserve 0x3
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DEF b_vm_ret 0x3
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DEF b_vm_ret_far 0x3
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DEF b_vm_set 0x3
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DEF b_vm_set_const 0x3
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DEF b_vm_set_const_int16 0x3
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DEF b_vm_set_const_int8 0x3
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DEF b_vm_set_indirect 0x3
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DEF b_vm_set_int16 0x3
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DEF b_vm_set_int8 0x3
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DEF b_vm_set_uint8 0x3
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DEF b_vm_terminate 0x3
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DEF b_vm_test_terminate 0x3
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DEF b_vm_unlock 0x3
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DEF b_wait_frames 0x3
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DEF l__HEADER8 0x3
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DEF l__HEADER_LCD0 0x3
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DEF l__HRAM12 0x3
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DEF ___bank_ACTOR 0x4
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DEF ___bank_VM_ACTOR 0x4
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DEF ___bank_bg_try_ra2_tileset 0x4
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DEF ___bank_sprite_actor_animated 0x4
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DEF __start_save 0x4
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DEF b_activate_actor 0x4
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DEF b_activate_actors_in_col 0x4
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DEF b_activate_actors_in_row 0x4
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DEF b_actor_at_tile 0x4
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DEF b_actor_get_frame_offset 0x4
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DEF b_actor_in_front_of_player 0x4
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DEF b_actor_overlapping_bb 0x4
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DEF b_actor_overlapping_player 0x4
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DEF b_actor_set_anim_idle 0x4
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DEF b_actor_set_anim_moving 0x4
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DEF b_actor_set_dir 0x4
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DEF b_actor_set_frame_offset 0x4
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DEF b_actor_set_frames 0x4
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DEF b_actors_handle_player_collision 0x4
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DEF b_actors_init 0x4
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DEF b_check_collision_in_direction 0x4
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DEF b_deactivate_actor 0x4
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DEF b_player_init 0x4
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DEF b_vm_actor_activate 0x4
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DEF b_vm_actor_deactivate 0x4
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DEF b_vm_actor_emote 0x4
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DEF b_vm_actor_get_angle 0x4
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DEF b_vm_actor_get_anim_frame 0x4
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DEF b_vm_actor_get_dir 0x4
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DEF b_vm_actor_get_pos 0x4
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DEF b_vm_actor_move_cancel 0x4
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DEF b_vm_actor_move_to 0x4
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DEF b_vm_actor_replace_tile 0x4
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DEF b_vm_actor_set_anim 0x4
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DEF b_vm_actor_set_anim_frame 0x4
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DEF b_vm_actor_set_anim_set 0x4
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DEF b_vm_actor_set_anim_tick 0x4
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DEF b_vm_actor_set_bounds 0x4
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DEF b_vm_actor_set_dir 0x4
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DEF b_vm_actor_set_flags 0x4
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DEF b_vm_actor_set_move_speed 0x4
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DEF b_vm_actor_set_pos 0x4
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DEF b_vm_actor_set_spritesheet 0x4
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DEF b_vm_actor_set_spritesheet_by_ref 0x4
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DEF b_vm_actor_terminate_update 0x4
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DEF l__CRASH_HEADER1 0x4
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DEF l__HEADER_SIO0 0x4
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DEF l__HEADER_TIMER0 0x4
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DEF ___bank_VM_UI 0x5
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DEF ___bank_bg_ra_serv_4_tileset 0x5
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DEF ___bank_font_gbs_mono 0x5
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DEF ___bank_scene_0 0x5
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DEF b_adventure_init 0x5
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DEF b_adventure_update 0x5
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DEF b_do_load_palette 0x5
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DEF b_load_background 0x5
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DEF b_load_bkg_tileset 0x5
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DEF b_load_bounds 0x5
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DEF b_load_emote 0x5
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DEF b_load_init 0x5
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DEF b_load_player 0x5
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DEF b_load_scene 0x5
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DEF b_load_sprite 0x5
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DEF b_projectile_launch 0x5
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DEF b_projectiles_init 0x5
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DEF b_shmup_init 0x5
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DEF b_shmup_update 0x5
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DEF b_vm_choice 0x5
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DEF b_vm_display_text 0x5
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DEF b_vm_overlay_clear 0x5
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DEF b_vm_overlay_move_to 0x5
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DEF b_vm_overlay_scroll 0x5
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DEF b_vm_overlay_set_map 0x5
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DEF b_vm_overlay_set_scroll 0x5
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DEF b_vm_overlay_set_submap 0x5
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DEF b_vm_overlay_set_submap_ex 0x5
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DEF b_vm_overlay_setpos 0x5
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DEF b_vm_overlay_show 0x5
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DEF b_vm_overlay_wait 0x5
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DEF b_vm_set_font 0x5
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DEF b_vm_set_text_sound 0x5
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DEF b_vm_switch_text_layer 0x5
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DEF l__CRASH_HEADER0 0x5
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DEF l__HEADER1 0x5
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DEF ___bank_VM_CAMERA 0x6
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DEF ___bank_VM_GAMEBOY 0x6
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DEF ___bank_VM_SIO 0x6
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DEF ___bank_bg_ra_dialog_tilemap 0x6
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DEF ___bank_bg_ra_serv_1_tilemap 0x6
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DEF ___bank_bg_ra_serv_1_tilemap_attr 0x6
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DEF ___bank_bg_ra_serv_4_tilemap 0x6
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DEF ___bank_bg_try_ra2_tilemap_attr 0x6
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DEF ___bank_scene_0_collisions 0x6
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DEF ___bank_scene_1_collisions 0x6
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DEF ___bank_scene_3_collisions 0x6
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DEF ___bank_scene_4_collisions 0x6
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DEF ___bank_scene_4_init 0x6
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DEF b___HandleCrash_banked 0x6
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DEF b_camera_shake_frames 0x6
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DEF b_core_reset 0x6
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DEF b_core_run 0x6
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DEF b_data_clear 0x6
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DEF b_data_init 0x6
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DEF b_data_load 0x6
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DEF b_data_peek 0x6
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DEF b_data_save 0x6
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DEF b_fade_applypalettechange 0x6
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DEF b_fade_in 0x6
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DEF b_fade_in_modal 0x6
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DEF b_fade_init 0x6
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DEF b_fade_out 0x6
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DEF b_fade_out_modal 0x6
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DEF b_fade_setspeed 0x6
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DEF b_fade_update 0x6
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DEF b_gbprinter_detect 0x6
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DEF b_gbprinter_print_overlay 0x6
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DEF b_pointnclick_init 0x6
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DEF b_pointnclick_update 0x6
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DEF b_scroll_init 0x6
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DEF b_scroll_repaint 0x6
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DEF b_scroll_reset 0x6
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DEF b_scroll_update 0x6
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DEF b_topdown_init 0x6
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DEF b_topdown_update 0x6
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DEF b_trigger_activate_at 0x6
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DEF b_trigger_activate_at_intersection 0x6
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DEF b_trigger_at_intersection 0x6
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DEF b_trigger_at_tile 0x6
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DEF b_trigger_interact 0x6
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DEF b_trigger_reset 0x6
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DEF b_vm_camera_move_to 0x6
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DEF b_vm_camera_set_pos 0x6
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DEF b_vm_context_prepare 0x6
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DEF b_vm_fade 0x6
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DEF b_vm_get_tile_xy 0x6
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DEF b_vm_input_attach 0x6
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DEF b_vm_input_detach 0x6
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DEF b_vm_input_get 0x6
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DEF b_vm_input_wait 0x6
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DEF b_vm_load_tiles 0x6
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DEF b_vm_load_tileset 0x6
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DEF b_vm_poll 0x6
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DEF b_vm_replace_tile 0x6
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DEF b_vm_replace_tile_xy 0x6
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DEF b_vm_rumble 0x6
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DEF b_vm_set_sprite_mode 0x6
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DEF b_vm_set_sprites_visible 0x6
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DEF b_vm_sio_exchange 0x6
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DEF b_vm_sio_set_mode 0x6
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DEF b_vm_timer_prepare 0x6
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DEF b_vm_timer_reset 0x6
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DEF b_vm_timer_set 0x6
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DEF b_vm_timer_stop 0x6
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DEF l__HEADER7 0x6
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DEF ___bank_VM_GBPRINTER 0x7
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DEF ___bank_VM_LOAD_SAVE 0x7
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DEF ___bank_VM_MATH 0x7
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DEF ___bank_VM_MUSIC 0x7
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DEF ___bank_VM_PROJECTILE 0x7
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DEF ___bank_VM_RTC 0x7
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DEF ___bank_VM_SCENE 0x7
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DEF ___bank_bg_open 0x7
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DEF ___bank_bg_ra_dialog 0x7
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DEF ___bank_bg_ra_serv_1 0x7
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DEF ___bank_bg_ra_serv_2 0x7
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DEF ___bank_bg_ra_serv_3 0x7
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DEF ___bank_bg_ra_serv_4 0x7
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DEF ___bank_bg_ra_vapor 0x7
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DEF ___bank_bg_repair_fcc 0x7
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DEF ___bank_bg_try_ra2 0x7
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DEF ___bank_bootstrap_script 0x7
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DEF ___bank_cursor_image 0x7
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DEF ___bank_frame_image 0x7
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DEF ___bank_palette_0 0x7
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DEF ___bank_palette_1 0x7
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DEF ___bank_palette_2 0x7
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DEF ___bank_palette_3 0x7
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DEF ___bank_palette_4 0x7
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DEF ___bank_palette_5 0x7
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DEF ___bank_scene_0_init 0x7
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DEF ___bank_scene_1 0x7
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DEF ___bank_scene_1_init 0x7
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DEF ___bank_scene_3 0x7
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DEF ___bank_scene_3_init 0x7
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DEF ___bank_scene_4 0x7
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DEF ___bank_scene_5 0x7
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DEF ___bank_scene_5_collisions 0x7
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DEF ___bank_scene_5_init 0x7
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DEF ___bank_scene_6 0x7
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DEF ___bank_scene_6_collisions 0x7
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DEF ___bank_scene_6_init 0x7
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DEF ___bank_scene_7 0x7
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DEF ___bank_scene_7_collisions 0x7
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DEF ___bank_scene_7_init 0x7
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DEF ___bank_scene_8 0x7
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DEF ___bank_scene_8_collisions 0x7
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DEF ___bank_scene_8_init 0x7
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DEF ___bank_scene_9 0x7
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DEF ___bank_scene_9_collisions 0x7
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DEF ___bank_scene_9_init 0x7
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DEF ___bank_script_timer_0 0x7
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DEF ___bank_script_timer_1 0x7
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DEF ___bank_sprite_actor_animated_tileset 0x7
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DEF ___bank_sprite_static 0x7
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DEF ___bank_sprite_static_tileset 0x7
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DEF ___bank_spritesheet_none 0x7
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DEF b_CGBZeroPalette 0x7
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DEF b_SIO_init 0x7
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DEF b_camera_init 0x7
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DEF b_camera_reset 0x7
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DEF b_erase_flash 0x7
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DEF b_events_init 0x7
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DEF b_input_init 0x7
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DEF b_itoa_fmt 0x7
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DEF b_music_events_poll 0x7
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DEF b_music_init_driver 0x7
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DEF b_music_init_events 0x7
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DEF b_palette_init 0x7
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DEF b_parallax_init 0x7
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DEF b_remove_LCD_ISRs 0x7
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DEF b_restore_sram 0x7
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DEF b_restore_sram_bank 0x7
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DEF b_save_sram 0x7
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DEF b_save_sram_banks 0x7
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DEF b_scroll_rect 0x7
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DEF b_timers_init 0x7
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DEF b_vm_cos_scale 0x7
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DEF b_vm_music_mute 0x7
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DEF b_vm_music_play 0x7
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DEF b_vm_music_routine 0x7
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DEF b_vm_music_setpos 0x7
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DEF b_vm_music_stop 0x7
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DEF b_vm_print_detect 0x7
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DEF b_vm_print_overlay 0x7
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DEF b_vm_projectile_launch 0x7
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DEF b_vm_projectile_load_type 0x7
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DEF b_vm_rtc_get 0x7
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DEF b_vm_rtc_latch 0x7
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DEF b_vm_rtc_set 0x7
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DEF b_vm_rtc_start 0x7
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DEF b_vm_save_clear 0x7
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DEF b_vm_save_peek 0x7
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DEF b_vm_scene_pop 0x7
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DEF b_vm_scene_pop_all 0x7
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DEF b_vm_scene_push 0x7
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DEF b_vm_scene_stack_reset 0x7
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DEF b_vm_sfx_play 0x7
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DEF b_vm_sin_scale 0x7
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DEF b_vm_sound_mastervol 0x7
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DEF l__HEADER2 0x7
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DEF l__HEADER3 0x8
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DEF l__EHL_TRAMPOLINE0 0x11
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DEF l__INITIALIZED 0x19
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DEF l__INITIALIZER 0x19
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DEF l__GSINIT 0x27
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DEF l__HEADER6 0x30
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DEF l__HEADER4 0x4E
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DEF l__HEADER10 0x82
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DEF l__CRASH_SCRATCH2 0x1CB
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DEF s__CODE 0x200
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DEF l__CODE 0xC4E
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DEF s__HOME 0xE4E
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DEF l__DATA 0x197F
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DEF l__CODE_7 0x1BA3
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DEF _rROMB0 0x2000
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DEF l__HOME 0x2C81
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DEF _rROMB1 0x3000
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DEF s__BASE 0x3ACF
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DEF s__CODE_0 0x3ACF
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DEF s__INITIALIZER 0x3ACF
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DEF s__LIT 0x3ACF
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DEF s__GSINIT 0x3AE8
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DEF s__GSFINAL 0x3B0F
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DEF l__CODE_1 0x3FF6
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DEF l__CODE_6 0x3FFA
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DEF l__CODE_3 0x3FFD
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DEF l__CODE_4 0x3FFD
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DEF _RTC_SELECT_REG 0x4000
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DEF _rRAMB 0x4000
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DEF l__CODE_2 0x4000
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DEF l__CODE_5 0x4000
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DEF _RTC_LATCH_REG 0x6000
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DEF __VRAM 0x8000
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DEF __VRAM8000 0x8000
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DEF __VRAM8800 0x8800
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DEF __VRAM9000 0x9000
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DEF __SCRN0 0x9800
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DEF __SCRN1 0x9C00
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DEF _RTC_VALUE_REG 0xA000
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DEF __SRAM 0xA000
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DEF __RAM 0xC000
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DEF _shadow_OAM 0xC000
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DEF s__DATA 0xC0A0
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DEF __RAMBANK 0xD000
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|
DEF s__BSS 0xDA1F
|
|
DEF s__INITIALIZED 0xDA1F
|
|
DEF s__HEAP 0xDA38
|
|
DEF .STACK 0xDF00
|
|
DEF _shadow_OAM2 0xDF00
|
|
DEF _BkgPalette 0xDFA0
|
|
DEF _vwf_tile_data 0xDFE0
|
|
DEF __OAMRAM 0xFE00
|
|
DEF _P1_REG 0xFF00
|
|
DEF __IO 0xFF00
|
|
DEF _SB_REG 0xFF01
|
|
DEF _SC_REG 0xFF02
|
|
DEF _DIV_REG 0xFF04
|
|
DEF _TIMA_REG 0xFF05
|
|
DEF _TMA_REG 0xFF06
|
|
DEF _TAC_REG 0xFF07
|
|
DEF _IF_REG 0xFF0F
|
|
DEF _NR10_REG 0xFF10
|
|
DEF _NR11_REG 0xFF11
|
|
DEF _NR12_REG 0xFF12
|
|
DEF _NR13_REG 0xFF13
|
|
DEF _NR14_REG 0xFF14
|
|
DEF _NR21_REG 0xFF16
|
|
DEF _NR22_REG 0xFF17
|
|
DEF _NR23_REG 0xFF18
|
|
DEF _NR24_REG 0xFF19
|
|
DEF _NR30_REG 0xFF1A
|
|
DEF _NR31_REG 0xFF1B
|
|
DEF _NR32_REG 0xFF1C
|
|
DEF _NR33_REG 0xFF1D
|
|
DEF _NR34_REG 0xFF1E
|
|
DEF _NR41_REG 0xFF20
|
|
DEF _NR42_REG 0xFF21
|
|
DEF _NR43_REG 0xFF22
|
|
DEF _NR44_REG 0xFF23
|
|
DEF _NR50_REG 0xFF24
|
|
DEF _NR51_REG 0xFF25
|
|
DEF _NR52_REG 0xFF26
|
|
DEF _AUD3WAVE 0xFF30
|
|
DEF _PCM_SAMPLE 0xFF30
|
|
DEF __AUD3WAVERAM 0xFF30
|
|
DEF _LCDC_REG 0xFF40
|
|
DEF _STAT_REG 0xFF41
|
|
DEF _SCY_REG 0xFF42
|
|
DEF _SCX_REG 0xFF43
|
|
DEF _LY_REG 0xFF44
|
|
DEF _LYC_REG 0xFF45
|
|
DEF _DMA_REG 0xFF46
|
|
DEF _BGP_REG 0xFF47
|
|
DEF _OBP0_REG 0xFF48
|
|
DEF _OBP1_REG 0xFF49
|
|
DEF _WY_REG 0xFF4A
|
|
DEF _WX_REG 0xFF4B
|
|
DEF _KEY1_REG 0xFF4D
|
|
DEF _VBK_REG 0xFF4F
|
|
DEF _HDMA1_REG 0xFF51
|
|
DEF _HDMA2_REG 0xFF52
|
|
DEF _HDMA3_REG 0xFF53
|
|
DEF _HDMA4_REG 0xFF54
|
|
DEF _HDMA5_REG 0xFF55
|
|
DEF _RP_REG 0xFF56
|
|
DEF _BCPS_REG 0xFF68
|
|
DEF _BCPD_REG 0xFF69
|
|
DEF _OCPS_REG 0xFF6A
|
|
DEF _OCPD_REG 0xFF6B
|
|
DEF _SVBK_REG 0xFF70
|
|
DEF _PCM12_REG 0xFF76
|
|
DEF _PCM34_REG 0xFF77
|
|
DEF .refresh_OAM 0xFF80
|
|
DEF __HRAM 0xFF80
|
|
DEF _IE_REG 0xFFFF
|
|
DEF s__CODE_1 0x14000
|
|
DEF s__CODE_2 0x24000
|
|
DEF s__CODE_3 0x34000
|
|
DEF s__CODE_4 0x44000
|
|
DEF s__CODE_5 0x54000
|
|
DEF s__CODE_6 0x64000
|
|
DEF s__CODE_7 0x74000
|
|
DEF ___HandleCrash 0x200
|
|
DEF _SIO_send_byte 0x20A
|
|
DEF _SIO_receive 0x21D
|
|
DEF _SetTile 0x22E
|
|
DEF _set_win_tile_xy 0x23D
|
|
DEF _set_bkg_tile_xy 0x242
|
|
DEF _GetWinAddr 0x265
|
|
DEF _GetBkgAddr 0x26D
|
|
DEF _state_init 0x27B
|
|
DEF _state_update 0x280
|
|
DEF _ui_time_masks 0x2A2
|
|
DEF _ui_print_shift_char 0x2AA
|
|
DEF _ui_draw_frame_row 0x32D
|
|
DEF .ui_draw_frame_row 0x336
|
|
DEF _script_cmds 0x35F
|
|
DEF _save_signature 0x593
|
|
DEF _start_scene_x 0x597
|
|
DEF _start_scene_y 0x599
|
|
DEF _start_scene_dir 0x59B
|
|
DEF _start_scene 0x59C
|
|
DEF _start_player_move_speed 0x59F
|
|
DEF _start_player_anim_tick 0x5A0
|
|
DEF _ui_fonts 0x5A1
|
|
DEF _core_reset_hook 0x5A4
|
|
DEF _main 0x5AC
|
|
DEF _state_start_fns 0x5B4
|
|
DEF _state_update_fns 0x5C6
|
|
DEF _hUGE_init_banked 0x5D8
|
|
DEF _hUGE_init 0x5DC
|
|
DEF _hUGE_mute_channel_banked 0x5E7
|
|
DEF _hUGE_mute_channel 0x5EB
|
|
DEF _hUGE_set_position_banked 0x5F8
|
|
DEF _hUGE_set_position 0x5FC
|
|
DEF hUGE_init 0x605
|
|
DEF hUGE_mute_channel 0x65B
|
|
DEF hUGE_set_position 0x851
|
|
DEF _hUGE_dosound 0x9B9
|
|
DEF _hUGE_dosound_banked 0x9B9
|
|
DEF hUGE_dosound 0x9B9
|
|
DEF _get_vram_byte 0xCA8
|
|
DEF _get_win_tile_xy 0xCB5
|
|
DEF _get_bkg_tile_xy 0xCBD
|
|
DEF _set_sprite_palette 0xCE4
|
|
DEF _set_bkg_palette 0xCE9
|
|
DEF .set_palette 0xCEC
|
|
DEF _set_sprite_palette_entry 0xD0B
|
|
DEF _set_bkg_palette_entry 0xD10
|
|
DEF .set_palette_entry 0xD13
|
|
DEF _hide_sprites_range 0xD2F
|
|
DEF .sgb_check 0xD5F
|
|
DEF _sgb_check 0xD5F
|
|
DEF _sgb_transfer 0xDA7
|
|
DEF .sgb_transfer 0xDAC
|
|
DEF ___move_metasprite 0xDED
|
|
DEF _cpu_slow 0xE2C
|
|
DEF _cpu_fast 0xE47
|
|
DEF .call_hl 0x20
|
|
DEF .MemsetSmall 0x28
|
|
DEF .MemcpySmall 0x30
|
|
DEF .int 0x80
|
|
DEF _wait_int_handler 0x8F
|
|
DEF __standard_VBL_handler 0x9C
|
|
DEF _refresh_OAM 0xAC
|
|
DEF .reset 0x150
|
|
DEF _reset 0x150
|
|
DEF .code_start 0x157
|
|
DEF _exit 0x1B7
|
|
DEF _set_interrupts 0x1BB
|
|
DEF .memset_simple 0xE4E
|
|
DEF .memcpy_simple 0xE57
|
|
DEF .remove_VBL 0xE74
|
|
DEF .remove_int 0xE77
|
|
DEF .add_VBL 0xE94
|
|
DEF .add_int 0xE97
|
|
DEF .wait_vbl_done 0xEA2
|
|
DEF _wait_vbl_done 0xEA2
|
|
DEF .display_off 0xEB2
|
|
DEF _display_off 0xEB2
|
|
DEF _remove_VBL 0xECA
|
|
DEF _add_VBL 0xED5
|
|
DEF _actors_update 0xEE0
|
|
DEF _SetBankedBkgData 0x12E9
|
|
DEF _SetBankedSpriteData 0x1305
|
|
DEF _SetBankedBkgTiles 0x1321
|
|
DEF _SetBankedWinTiles 0x133D
|
|
DEF _ReadBankedFarPtr 0x1359
|
|
DEF _ReadBankedUWORD 0x1380
|
|
DEF _MemcpyBanked 0x139C
|
|
DEF _MemcpyVRAMBanked 0x13B8
|
|
DEF _IndexOfFarPtr 0x13D4
|
|
DEF _camera_update 0x146A
|
|
DEF _load_animations 0x159D
|
|
DEF _events_update 0x15FC
|
|
DEF _timers_update 0x16CE
|
|
DEF _input_update 0x1756
|
|
DEF .sio_ISR 0x1786
|
|
DEF .timer_ISR 0x17E0
|
|
DEF _simple_LCD_isr 0x17F5
|
|
DEF _fullscreen_LCD_isr 0x1871
|
|
DEF _VBL_isr 0x189D
|
|
DEF _isqrt 0x18E7
|
|
DEF _sine_wave 0x193D
|
|
DEF _dir_lookup 0x1A3D
|
|
DEF _dir_angle_lookup 0x1A45
|
|
DEF _hUGETrackerRoutine 0x1A49
|
|
DEF _music_events_update 0x1A75
|
|
DEF _music_play_isr 0x1AF7
|
|
DEF _parallax_LCD_isr 0x1B9D
|
|
DEF _projectiles_update 0x1BDA
|
|
DEF _projectiles_render 0x2079
|
|
DEF _scroll_load_pending_row 0x21EC
|
|
DEF _scroll_load_row 0x2278
|
|
DEF _scroll_load_col 0x22F2
|
|
DEF _scroll_load_pending_col 0x235D
|
|
DEF _set_bkg_submap 0x23EE
|
|
DEF _set_xy_win_submap 0x2431
|
|
DEF .set_xy_win_submap 0x245E
|
|
DEF .set_xy_bkg_submap 0x2467
|
|
DEF .set_xy_submap 0x2476
|
|
DEF _sfx_play_isr 0x24BC
|
|
DEF _on_SIO_receive 0x258F
|
|
DEF _SIO_update 0x25D0
|
|
DEF _ui_update 0x2637
|
|
DEF _vm_sgb_transfer 0x2766
|
|
DEF _vm_load_text 0x27B4
|
|
DEF _vm_switch 0x2A09
|
|
DEF _vm_beginthread 0x2B0C
|
|
DEF _vm_rpn 0x2C31
|
|
DEF _vm_get_far 0x3373
|
|
DEF _vm_call_native 0x33DD
|
|
DEF _VM_STEP 0x33F0
|
|
DEF _script_runner_update 0x345E
|
|
DEF _fill_win_rect 0x35C9
|
|
DEF _rand 0x35DB
|
|
DEF _randw 0x35DB
|
|
DEF _initrand 0x3606
|
|
DEF .initrand 0x3608
|
|
DEF _get_bkg_data 0x3611
|
|
DEF _get_win_data 0x3611
|
|
DEF _get_sprite_data 0x365E
|
|
DEF __mulsuchar 0x368E
|
|
DEF __muluschar 0x3698
|
|
DEF __mulschar 0x36A2
|
|
DEF __muluchar 0x36B4
|
|
DEF __mulint 0x36C0
|
|
DEF _abs 0x36E6
|
|
DEF _set_win_tiles 0x36F5
|
|
DEF _set_tile_data 0x3709
|
|
DEF _set_bkg_data 0x370E
|
|
DEF _set_win_data 0x370E
|
|
DEF _set_sprite_data 0x3716
|
|
DEF _reverse 0x3746
|
|
DEF ___call__banked 0x377A
|
|
DEF _to_far_ptr 0x3797
|
|
DEF _add_LCD 0x37D0
|
|
DEF .add_LCD 0x37DB
|
|
DEF _remove_LCD 0x37E1
|
|
DEF .remove_LCD 0x37EC
|
|
DEF .fill_rect_wtt 0x37F2
|
|
DEF .fill_rect_btt 0x37FB
|
|
DEF .copy_vram 0x3848
|
|
DEF _get_data 0x385C
|
|
DEF _set_data 0x385C
|
|
DEF _vmemcpy 0x385C
|
|
DEF _fill_bkg_rect 0x386F
|
|
DEF .padup 0x3881
|
|
DEF _waitpadup 0x3881
|
|
DEF .jpad 0x3891
|
|
DEF _joypad 0x3891
|
|
DEF _waitpad 0x38B9
|
|
DEF .wait_pad 0x38BC
|
|
DEF ___sdcc_call_hl 0x38C3
|
|
DEF ___memcpy 0x38C4
|
|
DEF _memcpy 0x38C4
|
|
DEF _memset 0x3907
|
|
DEF .set_xy_wtt 0x393A
|
|
DEF .set_xy_btt 0x3943
|
|
DEF .set_xy_tt 0x3952
|
|
DEF __divsuchar 0x3994
|
|
DEF __modsuchar 0x39A1
|
|
DEF __divuschar 0x39AB
|
|
DEF __moduschar 0x39BD
|
|
DEF __divschar 0x39CD
|
|
DEF __modschar 0x39D9
|
|
DEF __divsint 0x39E3
|
|
DEF __modsint 0x39F4
|
|
DEF __divuchar 0x3A03
|
|
DEF __moduchar 0x3A0F
|
|
DEF __divuint 0x3A19
|
|
DEF __moduint 0x3A2A
|
|
DEF .div8 0x3A39
|
|
DEF .mod8 0x3A39
|
|
DEF .div16 0x3A41
|
|
DEF .mod16 0x3A41
|
|
DEF .divu8 0x3A77
|
|
DEF .modu8 0x3A77
|
|
DEF .divu16 0x3A7A
|
|
DEF .modu16 0x3A7A
|
|
DEF _set_bkg_tiles 0x3ABB
|
|
DEF gsinit 0x3AE8
|
|
DEF __cpu 0xC0A0
|
|
DEF __is_GBA 0xC0A1
|
|
DEF .mode 0xC0A2
|
|
DEF .sys_time 0xC0A3
|
|
DEF _sys_time 0xC0A3
|
|
DEF .int_0x40 0xC0A5
|
|
DEF _actors 0xC0B9
|
|
DEF _actors_active_head 0xC4FD
|
|
DEF _actors_active_tail 0xC4FF
|
|
DEF _actors_inactive_head 0xC501
|
|
DEF _screen_x 0xC503
|
|
DEF _screen_y 0xC504
|
|
DEF _invalid 0xC505
|
|
DEF _player_moving 0xC507
|
|
DEF _player_iframes 0xC508
|
|
DEF _player_collision_actor 0xC509
|
|
DEF _emote_actor 0xC50B
|
|
DEF _emote_timer 0xC50D
|
|
DEF _allocated_hardware_sprites 0xC50E
|
|
DEF _camera_x 0xC51A
|
|
DEF _camera_y 0xC51C
|
|
DEF _camera_offset_x 0xC51E
|
|
DEF _camera_offset_y 0xC51F
|
|
DEF _camera_deadzone_x 0xC520
|
|
DEF _camera_deadzone_y 0xC521
|
|
DEF _camera_settings 0xC522
|
|
DEF _current_scene 0xC526
|
|
DEF _image_bank 0xC529
|
|
DEF _image_ptr 0xC52A
|
|
DEF _image_attr_bank 0xC52C
|
|
DEF _image_attr_ptr 0xC52D
|
|
DEF _collision_bank 0xC52F
|
|
DEF _collision_ptr 0xC530
|
|
DEF _image_tile_width 0xC532
|
|
DEF _image_tile_height 0xC533
|
|
DEF _image_width 0xC534
|
|
DEF _image_height 0xC536
|
|
DEF _sprites_len 0xC538
|
|
DEF _actors_len 0xC539
|
|
DEF _projectiles_len 0xC53A
|
|
DEF _player_sprite_len 0xC53B
|
|
DEF _scene_type 0xC53C
|
|
DEF _scene_LCD_type 0xC53D
|
|
DEF _scene_stack 0xC53E
|
|
DEF _scene_stack_ptr 0xC57E
|
|
DEF _scene_sprites_base_tiles 0xC580
|
|
DEF _input_events 0xC5C0
|
|
DEF _input_slots 0xC5E8
|
|
DEF _timer_events 0xC5F0
|
|
DEF _timer_values 0xC604
|
|
DEF _fade_running 0xC60C
|
|
DEF _fade_frames_per_step 0xC60D
|
|
DEF _fade_timer 0xC60E
|
|
DEF _joypads 0xC616
|
|
DEF _frame_joy 0xC61B
|
|
DEF _last_joy 0xC61C
|
|
DEF _recent_joy 0xC61D
|
|
DEF _SIO_status 0xC61E
|
|
DEF _link_byte_sent 0xC61F
|
|
DEF _link_next_mode 0xC620
|
|
DEF _save_blob_size 0xC621
|
|
DEF _routine_queue 0xC623
|
|
DEF _routine_queue_head 0xC627
|
|
DEF _routine_queue_tail 0xC628
|
|
DEF _music_events 0xC629
|
|
DEF _music_current_track_bank 0xC63D
|
|
DEF _music_mute_flag 0xC63E
|
|
DEF _music_mute_mask 0xC63F
|
|
DEF _music_next_track 0xC640
|
|
DEF _music_current_track 0xC642
|
|
DEF _music_play_isr_counter 0xC644
|
|
DEF _music_play_isr_pause 0xC645
|
|
DEF _music_global_mute_mask 0xC646
|
|
DEF _music_sfx_priority 0xC647
|
|
DEF _DMG_palette 0xC648
|
|
DEF _SprPalette 0xC64B
|
|
DEF _parallax_rows 0xC68B
|
|
DEF _parallax_row 0xC69D
|
|
DEF _projectiles 0xC69F
|
|
DEF _projectile_defs 0xC758
|
|
DEF _projectiles_active_head 0xC7CB
|
|
DEF _projectiles_inactive_head 0xC7CD
|
|
DEF _scroll_x 0xC7D4
|
|
DEF _scroll_y 0xC7D6
|
|
DEF _draw_scroll_x 0xC7D8
|
|
DEF _draw_scroll_y 0xC7DA
|
|
DEF _scroll_x_max 0xC7DC
|
|
DEF _scroll_y_max 0xC7DE
|
|
DEF _scroll_offset_x 0xC7E0
|
|
DEF _scroll_offset_y 0xC7E1
|
|
DEF _pending_h_x 0xC7E2
|
|
DEF _pending_h_y 0xC7E3
|
|
DEF _pending_h_i 0xC7E4
|
|
DEF _pending_w_x 0xC7E5
|
|
DEF _pending_w_y 0xC7E6
|
|
DEF _pending_w_i 0xC7E7
|
|
DEF _current_row 0xC7E8
|
|
DEF _new_row 0xC7EA
|
|
DEF _current_col 0xC7EC
|
|
DEF _new_col 0xC7EE
|
|
DEF .image_tile_width 0xC7F0
|
|
DEF _sfx_play_bank 0xC7F1
|
|
DEF _sfx_play_sample 0xC7F2
|
|
DEF _sfx_frame_skip 0xC7F4
|
|
DEF _link_operation_mode 0xC7F5
|
|
DEF _link_packet 0xC7F6
|
|
DEF _link_packet_len 0xC816
|
|
DEF _link_packet_ptr 0xC817
|
|
DEF _link_packet_received 0xC819
|
|
DEF _link_packet_snd_len 0xC81A
|
|
DEF _link_packet_snd_ptr 0xC81B
|
|
DEF _link_packet_sent 0xC81D
|
|
DEF __is_CGB 0xC81E
|
|
DEF __is_SGB 0xC81F
|
|
DEF __current_ram_bank 0xC820
|
|
DEF _triggers 0xC821
|
|
DEF _last_trigger_tx 0xC919
|
|
DEF _last_trigger_ty 0xC91A
|
|
DEF _last_trigger 0xC91B
|
|
DEF _win_pos_x 0xC91C
|
|
DEF _win_dest_pos_x 0xC91D
|
|
DEF _win_pos_y 0xC91E
|
|
DEF _win_dest_pos_y 0xC91F
|
|
DEF _win_speed 0xC920
|
|
DEF _text_drawn 0xC921
|
|
DEF _current_text_speed 0xC922
|
|
DEF _text_wait 0xC923
|
|
DEF _text_options 0xC924
|
|
DEF _text_in_speed 0xC925
|
|
DEF _text_out_speed 0xC926
|
|
DEF _text_draw_speed 0xC927
|
|
DEF _text_ff_joypad 0xC928
|
|
DEF _text_ff 0xC929
|
|
DEF _text_bkg_fill 0xC92A
|
|
DEF _ui_text_data 0xC92B
|
|
DEF _vwf_current_mask 0xCA35
|
|
DEF _vwf_current_rotate 0xCA36
|
|
DEF _vwf_inverse_map 0xCA37
|
|
DEF _vwf_direction 0xCA38
|
|
DEF _vwf_current_font_desc 0xCA39
|
|
DEF _vwf_current_font_bank 0xCA41
|
|
DEF _vwf_current_font_idx 0xCA42
|
|
DEF _text_render_base_addr 0xCA43
|
|
DEF _text_scroll_addr 0xCA45
|
|
DEF _text_scroll_width 0xCA47
|
|
DEF _text_scroll_height 0xCA48
|
|
DEF _text_scroll_fill 0xCA49
|
|
DEF _text_sound_mask 0xCA4A
|
|
DEF _text_sound_bank 0xCA4B
|
|
DEF _text_sound_data 0xCA4C
|
|
DEF _overlay_priority 0xCA4E
|
|
DEF __itoa_fmt_len 0xCA55
|
|
DEF .itoa_fmt_buf 0xCA56
|
|
DEF _CTXS 0xCA59
|
|
DEF _first_ctx 0xCB89
|
|
DEF _free_ctxs 0xCB8B
|
|
DEF _old_executing_ctx 0xCB8D
|
|
DEF _executing_ctx 0xCB8F
|
|
DEF _vm_lock_state 0xCB91
|
|
DEF _vm_loaded_state 0xCB92
|
|
DEF _vm_exception_code 0xCB93
|
|
DEF _vm_exception_params_length 0xCB94
|
|
DEF _vm_exception_params_bank 0xCB95
|
|
DEF _vm_exception_params_offset 0xCB96
|
|
DEF _script_memory 0xCB99
|
|
DEF _grounded 0xD99F
|
|
DEF _on_ladder 0xD9A0
|
|
DEF _pl_vel_x 0xD9A1
|
|
DEF _pl_vel_y 0xD9A3
|
|
DEF _plat_min_vel 0xD9A5
|
|
DEF _plat_walk_vel 0xD9A7
|
|
DEF _plat_climb_vel 0xD9A9
|
|
DEF _plat_run_vel 0xD9AB
|
|
DEF _plat_walk_acc 0xD9AD
|
|
DEF _plat_run_acc 0xD9AF
|
|
DEF _plat_dec 0xD9B1
|
|
DEF _plat_jump_vel 0xD9B3
|
|
DEF _plat_grav 0xD9B5
|
|
DEF _plat_hold_grav 0xD9B7
|
|
DEF _plat_max_fall_vel 0xD9B9
|
|
DEF _shooter_reached_end 0xD9BB
|
|
DEF _shooter_dest 0xD9BC
|
|
DEF _shooter_direction 0xD9BE
|
|
DEF _topdown_grid 0xD9BF
|
|
DEF ___rand_seed 0xD9C0
|
|
DEF _hUGE_current_wave 0xD9DE
|
|
DEF hUGE_current_wave 0xD9DE
|
|
DEF _hUGE_mute_mask 0xD9DF
|
|
DEF ___call_banked_addr 0xDA08
|
|
DEF ___call_banked_ptr 0xDA08
|
|
DEF ___call_banked_bank 0xDA0A
|
|
DEF .int_0x48 0xDA0C
|
|
DEF ___current_metasprite 0xDA1C
|
|
DEF ___current_base_tile 0xDA1E
|
|
DEF _fade_style 0xDA1F
|
|
DEF _game_time 0xDA20
|
|
DEF _PRN_PKT_START 0xDA21
|
|
DEF _hide_sprites 0xDA2F
|
|
DEF _show_actors_on_overlay 0xDA30
|
|
DEF _overlay_cut_scanline 0xDA31
|
|
DEF _triggers_len 0xDA32
|
|
DEF _exchange_state 0xDA33
|
|
DEF _last_hit_trigger 0xDA34
|
|
DEF _shooter_scroll_speed 0xDA35
|
|
DEF ___render_shadow_OAM 0xDA36
|
|
DEF __map_tile_offset 0xDA37
|
|
DEF __current_bank 0xFF90
|
|
DEF __shadow_OAM_base 0xFF92
|
|
DEF ___sdcc_bcall_ehl 0x8
|
|
DEF ___func_ACTOR 0x44000
|
|
DEF _actors_init 0x44000
|
|
DEF _emote_offsets 0x4403A
|
|
DEF _emote_metasprite 0x44049
|
|
DEF _player_init 0x44055
|
|
DEF _deactivate_actor 0x4406A
|
|
DEF _activate_actor 0x441DB
|
|
DEF _activate_actors_in_row 0x4431A
|
|
DEF _activate_actors_in_col 0x44411
|
|
DEF _actor_set_frames 0x44562
|
|
DEF _actor_set_frame_offset 0x445B6
|
|
DEF _actor_get_frame_offset 0x445F3
|
|
DEF _actor_set_anim_idle 0x44606
|
|
DEF _actor_set_anim_moving 0x44634
|
|
DEF _actor_set_dir 0x44665
|
|
DEF _actor_at_tile 0x446CA
|
|
DEF _actor_in_front_of_player 0x447A0
|
|
DEF _actor_overlapping_player 0x44887
|
|
DEF _actor_overlapping_bb 0x44B20
|
|
DEF _actors_handle_player_collision 0x44D3F
|
|
DEF _check_collision_in_direction 0x44DCA
|
|
DEF ___func_VM_ACTOR 0x455BA
|
|
DEF _vm_actor_move_to 0x455BA
|
|
DEF _vm_actor_move_cancel 0x45F57
|
|
DEF _vm_actor_activate 0x45F8D
|
|
DEF _vm_actor_deactivate 0x45FDF
|
|
DEF _vm_actor_terminate_update 0x46030
|
|
DEF _vm_actor_set_dir 0x46077
|
|
DEF _vm_actor_set_anim 0x460C0
|
|
DEF _vm_actor_set_pos 0x4614D
|
|
DEF _vm_actor_get_pos 0x461C7
|
|
DEF _vm_actor_get_dir 0x46236
|
|
DEF _vm_actor_get_angle 0x462B0
|
|
DEF _vm_actor_emote 0x46331
|
|
DEF _vm_actor_set_bounds 0x463F5
|
|
DEF _vm_actor_set_spritesheet 0x46453
|
|
DEF _vm_actor_replace_tile 0x46522
|
|
DEF _vm_actor_set_anim_tick 0x4658C
|
|
DEF _vm_actor_set_move_speed 0x465CA
|
|
DEF _vm_actor_set_anim_frame 0x46608
|
|
DEF _vm_actor_get_anim_frame 0x4664C
|
|
DEF _vm_actor_set_anim_set 0x46695
|
|
DEF _vm_actor_set_spritesheet_by_ref 0x46722
|
|
DEF _vm_actor_set_flags 0x46830
|
|
DEF ___func_bg_try_ra2_tileset 0x468DE
|
|
DEF _bg_try_ra2_tileset 0x468DE
|
|
DEF ___func_sprite_actor_animated 0x47F60
|
|
DEF _sprite_actor_animated_metasprite_0 0x47F60
|
|
DEF _sprite_actor_animated_metasprite_1 0x47F6C
|
|
DEF _sprite_actor_animated_metasprite_2 0x47F78
|
|
DEF _sprite_actor_animated_metasprite_3 0x47F84
|
|
DEF _sprite_actor_animated_metasprite_4 0x47F90
|
|
DEF _sprite_actor_animated_metasprite_5 0x47F9C
|
|
DEF _sprite_actor_animated_metasprite_6 0x47FA8
|
|
DEF _sprite_actor_animated_metasprite_7 0x47FB4
|
|
DEF _sprite_actor_animated_metasprites 0x47FC0
|
|
DEF _sprite_actor_animated_animations 0x47FD8
|
|
DEF _sprite_actor_animated_animations_lookup 0x47FE8
|
|
DEF _sprite_actor_animated 0x47FEA
|
|
DEF _bootstrap_script 0x74000
|
|
DEF _camera_init 0x7400B
|
|
DEF _camera_reset 0x74029
|
|
DEF _events_init 0x74039
|
|
DEF _timers_init 0x74079
|
|
DEF _save_sram_banks 0x74121
|
|
DEF _erase_flash 0x741A9
|
|
DEF _restore_sram_bank 0x741BF
|
|
DEF _restore_sram 0x741F9
|
|
DEF _save_sram 0x7420F
|
|
DEF _input_init 0x7423F
|
|
DEF _remove_LCD_ISRs 0x74265
|
|
DEF _music_init_driver 0x74286
|
|
DEF _music_init_events 0x742DD
|
|
DEF _music_events_poll 0x74319
|
|
DEF _music_pause 0x74343
|
|
DEF _palette_init 0x74368
|
|
DEF _CGBZeroPalette 0x743A1
|
|
DEF _parallax_init 0x743B6
|
|
DEF _scroll_rect 0x743DA
|
|
DEF _SIO_init 0x74417
|
|
DEF ___func_VM_GBPRINTER 0x74440
|
|
DEF _vm_print_detect 0x74440
|
|
DEF _vm_print_overlay 0x74492
|
|
DEF ___func_VM_LOAD_SAVE 0x744EA
|
|
DEF _vm_save_clear 0x744EA
|
|
DEF _vm_save_peek 0x744F9
|
|
DEF ___func_VM_MATH 0x7457B
|
|
DEF _vm_sin_scale 0x7457B
|
|
DEF _vm_cos_scale 0x7461D
|
|
DEF ___func_VM_MUSIC 0x746C1
|
|
DEF _vm_music_play 0x746C1
|
|
DEF _vm_music_stop 0x74705
|
|
DEF _vm_music_mute 0x74727
|
|
DEF _vm_music_routine 0x7475D
|
|
DEF _vm_music_setpos 0x74784
|
|
DEF _vm_sound_mastervol 0x7478E
|
|
DEF _vm_sfx_play 0x74794
|
|
DEF ___func_VM_PROJECTILE 0x74807
|
|
DEF _vm_projectile_launch 0x74807
|
|
DEF _vm_projectile_load_type 0x74848
|
|
DEF ___func_VM_RTC 0x748F3
|
|
DEF _vm_rtc_latch 0x748F3
|
|
DEF _vm_rtc_get 0x748FB
|
|
DEF _vm_rtc_set 0x74964
|
|
DEF _vm_rtc_start 0x749CC
|
|
DEF ___func_VM_SCENE 0x749EF
|
|
DEF _vm_scene_push 0x749EF
|
|
DEF _vm_scene_pop 0x74A74
|
|
DEF _vm_scene_pop_all 0x74A82
|
|
DEF _vm_scene_stack_reset 0x74A8D
|
|
DEF _itoa_fmt 0x74A96
|
|
DEF .utoa_fmt 0x74ACF
|
|
DEF ___func_bg_open 0x74B79
|
|
DEF _bg_open 0x74B79
|
|
DEF ___func_bg_ra_dialog 0x74B87
|
|
DEF _bg_ra_dialog 0x74B87
|
|
DEF ___func_bg_ra_serv_1 0x74B95
|
|
DEF _bg_ra_serv_1 0x74B95
|
|
DEF ___func_bg_ra_serv_2 0x74BA3
|
|
DEF _bg_ra_serv_2 0x74BA3
|
|
DEF ___func_bg_ra_serv_3 0x74BB1
|
|
DEF _bg_ra_serv_3 0x74BB1
|
|
DEF ___func_bg_ra_serv_4 0x74BBF
|
|
DEF _bg_ra_serv_4 0x74BBF
|
|
DEF ___func_bg_ra_vapor 0x74BCD
|
|
DEF _bg_ra_vapor 0x74BCD
|
|
DEF ___func_bg_repair_fcc 0x74BDB
|
|
DEF _bg_repair_fcc 0x74BDB
|
|
DEF ___func_bg_try_ra2 0x74BE9
|
|
DEF _bg_try_ra2 0x74BE9
|
|
DEF ___func_cursor_image 0x74BF7
|
|
DEF _cursor_image 0x74BF7
|
|
DEF ___func_frame_image 0x74C07
|
|
DEF _frame_image 0x74C07
|
|
DEF ___func_palette_0 0x74C97
|
|
DEF _palette_0 0x74C97
|
|
DEF ___func_palette_1 0x74CDA
|
|
DEF _palette_1 0x74CDA
|
|
DEF ___func_palette_2 0x74D1D
|
|
DEF _palette_2 0x74D1D
|
|
DEF ___func_palette_3 0x74D60
|
|
DEF _palette_3 0x74D60
|
|
DEF ___func_palette_4 0x74DA3
|
|
DEF _palette_4 0x74DA3
|
|
DEF ___func_palette_5 0x74DE6
|
|
DEF _palette_5 0x74DE6
|
|
DEF _scene_0_init 0x74E29
|
|
DEF _scene_1_init 0x74E47
|
|
DEF ___func_scene_1 0x74E65
|
|
DEF _scene_1 0x74E65
|
|
DEF _scene_3_init 0x74EA0
|
|
DEF ___func_scene_3 0x74F7E
|
|
DEF _scene_3 0x74F7E
|
|
DEF ___func_scene_4 0x74FB9
|
|
DEF _scene_4 0x74FB9
|
|
DEF ___func_scene_5_collisions 0x74FF4
|
|
DEF _scene_5_collisions 0x74FF4
|
|
DEF _scene_5_init 0x7515C
|
|
DEF ___func_scene_5 0x751A0
|
|
DEF _scene_5 0x751A0
|
|
DEF ___func_scene_6_collisions 0x751DB
|
|
DEF _scene_6_collisions 0x751DB
|
|
DEF _scene_6_init 0x75343
|
|
DEF ___func_scene_6 0x75387
|
|
DEF _scene_6 0x75387
|
|
DEF ___func_scene_7_collisions 0x753C2
|
|
DEF _scene_7_collisions 0x753C2
|
|
DEF _scene_7_init 0x7552A
|
|
DEF ___func_scene_7 0x7556E
|
|
DEF _scene_7 0x7556E
|
|
DEF ___func_scene_8_collisions 0x755A9
|
|
DEF _scene_8_collisions 0x755A9
|
|
DEF _scene_8_init 0x75711
|
|
DEF ___func_scene_8 0x75755
|
|
DEF _scene_8 0x75755
|
|
DEF ___func_scene_9_collisions 0x75790
|
|
DEF _scene_9_collisions 0x75790
|
|
DEF _scene_9_init 0x758F8
|
|
DEF ___func_scene_9 0x7593C
|
|
DEF _scene_9 0x7593C
|
|
DEF _script_timer_0 0x75977
|
|
DEF _script_timer_1 0x7599C
|
|
DEF ___func_sprite_actor_animated_tileset 0x759D3
|
|
DEF _sprite_actor_animated_tileset 0x759D3
|
|
DEF ___func_sprite_static_tileset 0x75B15
|
|
DEF _sprite_static_tileset 0x75B15
|
|
DEF ___func_sprite_static 0x75B57
|
|
DEF _sprite_static_metasprite_0 0x75B57
|
|
DEF _sprite_static_metasprites 0x75B63
|
|
DEF _sprite_static_animations 0x75B65
|
|
DEF _sprite_static_animations_lookup 0x75B75
|
|
DEF _sprite_static 0x75B77
|
|
DEF _spritesheet_none_metasprite 0x75B8A
|
|
DEF _spritesheet_none_metasprites 0x75B8E
|
|
DEF _spritesheet_none 0x75B90
|
|
DEF _core_reset 0x64000
|
|
DEF _process_VM 0x64075
|
|
DEF _core_run 0x6431C
|
|
DEF ___HandleCrash_banked 0x643FE
|
|
DEF _CGBFadeToWhiteStep 0x64765
|
|
DEF _CGBFadeToBlackStep 0x6479E
|
|
DEF _ApplyPaletteChangeColor 0x647D9
|
|
DEF _fade_speeds 0x6481D
|
|
DEF _DMGFadeToWhiteStep 0x64824
|
|
DEF _DMGFadeToBlackStep 0x64847
|
|
DEF _ApplyPaletteChangeDMG 0x6486C
|
|
DEF _fade_init 0x648E3
|
|
DEF _fade_in 0x6490B
|
|
DEF _fade_out 0x6493C
|
|
DEF _fade_update 0x6496E
|
|
DEF _fade_applypalettechange 0x649C8
|
|
DEF _fade_setspeed 0x649E2
|
|
DEF _fade_in_modal 0x649F2
|
|
DEF _fade_out_modal 0x64A0C
|
|
DEF _printer_send_receive 0x64A26
|
|
DEF _printer_send_byte 0x64A60
|
|
DEF _printer_send_command 0x64A7F
|
|
DEF _printer_print_tile 0x64AAA
|
|
DEF _printer_wait 0x64B44
|
|
DEF _gbprinter_detect 0x64B74
|
|
DEF _gbprinter_print_overlay 0x64B96
|
|
DEF _data_init 0x64DD9
|
|
DEF _save_points 0x64E24
|
|
DEF _data_slot_address 0x64E7C
|
|
DEF _data_save 0x64EE0
|
|
DEF _data_load 0x64FC6
|
|
DEF _data_clear 0x650D5
|
|
DEF _data_peek 0x65106
|
|
DEF _scroll_init 0x651B4
|
|
DEF _scroll_reset 0x651DE
|
|
DEF _scroll_update 0x651FE
|
|
DEF _scroll_viewport 0x65315
|
|
DEF _scroll_repaint 0x657C3
|
|
DEF _scroll_render_rows 0x657D3
|
|
DEF _scroll_queue_row 0x6585B
|
|
DEF _scroll_queue_col 0x65880
|
|
DEF _trigger_reset 0x658CC
|
|
DEF _trigger_interact 0x658DC
|
|
DEF _trigger_activate_at 0x6591C
|
|
DEF _trigger_at_intersection 0x65967
|
|
DEF _trigger_activate_at_intersection 0x65A7C
|
|
DEF _trigger_at_tile 0x65BBE
|
|
DEF ___func_VM_CAMERA 0x65C4E
|
|
DEF _vm_camera_move_to 0x65C4E
|
|
DEF _vm_camera_set_pos 0x65DA1
|
|
DEF _camera_shake_frames 0x65DE8
|
|
DEF ___func_VM_GAMEBOY 0x65EE0
|
|
DEF _vm_set_sprites_visible 0x65EE0
|
|
DEF _vm_input_wait 0x65EF7
|
|
DEF _vm_context_prepare 0x65F20
|
|
DEF _vm_input_attach 0x65F4B
|
|
DEF _vm_input_detach 0x65F61
|
|
DEF _vm_input_get 0x65F75
|
|
DEF _vm_fade 0x65FA9
|
|
DEF _vm_timer_prepare 0x65FDB
|
|
DEF _vm_timer_set 0x66006
|
|
DEF _vm_timer_stop 0x66021
|
|
DEF _vm_timer_reset 0x66035
|
|
DEF _vm_get_tile_xy 0x6604C
|
|
DEF _vm_replace_tile 0x66135
|
|
DEF _vm_poll 0x661DE
|
|
DEF _vm_set_sprite_mode 0x662B0
|
|
DEF _vm_replace_tile_xy 0x662C4
|
|
DEF _vm_rumble 0x663E6
|
|
DEF _vm_load_tiles 0x66406
|
|
DEF _vm_load_tileset 0x6641B
|
|
DEF ___func_VM_SIO 0x66538
|
|
DEF _vm_sio_set_mode 0x66538
|
|
DEF _vm_sio_exchange 0x6654B
|
|
DEF ___func_bg_ra_dialog_tilemap 0x668A4
|
|
DEF _bg_ra_dialog_tilemap 0x668A4
|
|
DEF ___func_bg_ra_serv_1_tilemap_attr 0x66A0C
|
|
DEF _bg_ra_serv_1_tilemap_attr 0x66A0C
|
|
DEF ___func_bg_ra_serv_1_tilemap 0x66B74
|
|
DEF _bg_ra_serv_1_tilemap 0x66B74
|
|
DEF ___func_bg_ra_serv_4_tilemap 0x66CDC
|
|
DEF _bg_ra_serv_4_tilemap 0x66CDC
|
|
DEF ___func_bg_try_ra2_tilemap_attr 0x66E44
|
|
DEF _bg_try_ra2_tilemap_attr 0x66E44
|
|
DEF ___func_scene_0_collisions 0x66FAC
|
|
DEF _scene_0_collisions 0x66FAC
|
|
DEF ___func_scene_1_collisions 0x67114
|
|
DEF _scene_1_collisions 0x67114
|
|
DEF ___func_scene_3_collisions 0x6727C
|
|
DEF _scene_3_collisions 0x6727C
|
|
DEF ___func_scene_4_collisions 0x673E4
|
|
DEF _scene_4_collisions 0x673E4
|
|
DEF _scene_4_init 0x6754C
|
|
DEF _pointnclick_init 0x67590
|
|
DEF _pointnclick_update 0x675C9
|
|
DEF _topdown_init 0x678F3
|
|
DEF _topdown_update 0x6798A
|
|
DEF _load_init 0x54000
|
|
DEF _spritesheet_none_far 0x54013
|
|
DEF _load_bkg_tileset 0x54016
|
|
DEF _load_background 0x540EF
|
|
DEF _load_sprite 0x541ED
|
|
DEF _load_bounds 0x542EA
|
|
DEF _do_load_palette 0x5430A
|
|
DEF _load_scene 0x5438A
|
|
DEF _load_player 0x54C64
|
|
DEF _load_emote 0x54CB0
|
|
DEF _projectiles_init 0x54CC4
|
|
DEF _projectile_launch 0x54D04
|
|
DEF ___func_VM_UI 0x5510D
|
|
DEF _vm_display_text 0x5510D
|
|
DEF _vm_switch_text_layer 0x5517B
|
|
DEF _vm_overlay_setpos 0x55195
|
|
DEF _vm_overlay_wait 0x551AF
|
|
DEF _vm_overlay_move_to 0x55240
|
|
DEF _vm_overlay_set_scroll 0x55284
|
|
DEF _vm_overlay_clear 0x552C1
|
|
DEF _vm_overlay_show 0x5539A
|
|
DEF _vm_choice 0x553E8
|
|
DEF _vm_set_font 0x55503
|
|
DEF _vm_overlay_scroll 0x55534
|
|
DEF _vm_overlay_set_submap 0x55594
|
|
DEF _vm_overlay_set_submap_ex 0x55604
|
|
DEF _vm_overlay_set_map 0x55707
|
|
DEF _vm_set_text_sound 0x5586B
|
|
DEF ___func_bg_ra_serv_4_tileset 0x55884
|
|
DEF _bg_ra_serv_4_tileset 0x55884
|
|
DEF ___func_font_gbs_mono 0x563C6
|
|
DEF _font_gbs_mono 0x57176
|
|
DEF ___func_scene_0 0x5717E
|
|
DEF _scene_0 0x5717E
|
|
DEF _adventure_init 0x571B9
|
|
DEF _adventure_update 0x571CE
|
|
DEF _shmup_init 0x578E5
|
|
DEF _shmup_update 0x57981
|
|
DEF _ui_swap_tiles 0x14000
|
|
DEF _ui_print_make_mask_lr 0x1404A
|
|
DEF _ui_print_make_mask_rl 0x14066
|
|
DEF _ui_init 0x14082
|
|
DEF _ui_load_tiles 0x14151
|
|
DEF _ui_draw_frame 0x141A8
|
|
DEF _ui_print_reset 0x1423C
|
|
DEF _ui_set_start_tile 0x14292
|
|
DEF _ui_print_render 0x142BE
|
|
DEF _ui_draw_text_buffer_char 0x1455F
|
|
DEF _ui_run_menu 0x14A53
|
|
DEF _ui_run_modal 0x14D11
|
|
DEF ___func_VM_SGB 0x14DE0
|
|
DEF ___func_bg_open_tileset 0x14DE0
|
|
DEF _bg_open_tileset 0x14DE0
|
|
DEF ___func_bg_ra_dialog_tileset 0x16462
|
|
DEF _bg_ra_dialog_tileset 0x16462
|
|
DEF ___func_bg_ra_serv_1_tileset 0x16974
|
|
DEF _bg_ra_serv_1_tileset 0x16974
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DEF _set_sgb_border 0x34000
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DEF ___func_VM_MAIN 0x34231
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DEF _vm_call 0x34231
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DEF _vm_ret 0x34273
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DEF _vm_call_far 0x342D2
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DEF _vm_ret_far 0x3434F
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DEF _vm_push 0x343BE
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DEF _vm_pop 0x343E8
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DEF _vm_loop 0x34423
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DEF _vm_jump 0x344B0
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DEF _wait_frames 0x344BC
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DEF _vm_invoke 0x34533
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DEF _vm_join 0x3465F
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DEF _vm_terminate 0x346B8
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DEF _vm_if 0x346E5
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DEF _vm_if_const 0x34829
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DEF _vm_push_value 0x3493D
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DEF _vm_push_value_ind 0x3498F
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DEF _vm_push_reference 0x34A04
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DEF _vm_reserve 0x34A5B
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DEF _vm_set 0x34A88
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DEF _vm_set_const 0x34AE9
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DEF _vm_get_tlocal 0x34B15
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DEF _vm_test_terminate 0x34BA2
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DEF _vm_idle 0x34BAD
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DEF _vm_get_uint8 0x34BB9
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DEF _vm_get_int8 0x34BEC
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DEF _vm_get_int16 0x34C20
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DEF _vm_set_uint8 0x34C62
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DEF _vm_set_int8 0x34C8E
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DEF _vm_set_int16 0x34CBA
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DEF _vm_set_const_int8 0x34CF9
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DEF _vm_set_const_int16 0x34D02
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DEF _vm_init_rng 0x34D0E
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DEF _vm_rand 0x34D3A
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DEF _vm_lock 0x34DBF
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DEF _vm_unlock 0x34DCE
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DEF _vm_raise 0x34DE1
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DEF _vm_set_indirect 0x34E23
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DEF _vm_get_indirect 0x34E9E
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DEF _vm_poll_loaded 0x34F19
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DEF _vm_memset 0x34F48
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DEF _vm_memcpy 0x34F8D
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DEF _script_runner_init 0x3500D
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DEF _script_execute 0x350C9
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DEF _script_terminate 0x3520E
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DEF _script_detach_hthread 0x35274
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DEF ___func_bg_ra_vapor_tileset 0x352B1
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DEF _bg_ra_vapor_tileset 0x352B1
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DEF ___func_bg_repair_fcc_tileset 0x36933
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DEF _bg_repair_fcc_tileset 0x36933
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DEF _script_engine_init 0x37FB5
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DEF ___func_VM_PALETTE 0x24000
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DEF _vm_load_palette 0x24000
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DEF ___func_bg_ra_serv_2_tileset 0x241B4
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DEF _bg_ra_serv_2_tileset 0x241B4
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DEF ___func_bg_ra_serv_3_tileset 0x25836
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DEF _bg_ra_serv_3_tileset 0x25836
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DEF _logo_init 0x26EB8
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DEF _logo_update 0x26EC8
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DEF _platform_init 0x26EC9
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DEF _platform_update 0x2707D
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LOAD build/rom/game.ihx
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