#ifndef VIRTUALKEYBOARD_H #define VIRTUALKEYBOARD_H #include #include "functions.h" namespace Ui { class virtualkeyboard; } class virtualkeyboard : public QWidget { Q_OBJECT public: explicit virtualkeyboard(QWidget *parent = nullptr); ~virtualkeyboard(); bool shift; void reverseKeys(); private slots: void on_spaceBtn_clicked(); void on_eraseBtn_clicked(); void on_spt_clicked(); void on_n1_clicked(); void on_n2_clicked(); void on_n3_clicked(); void on_n4_clicked(); void on_n5_clicked(); void on_n6_clicked(); void on_n7_clicked(); void on_n8_clicked(); void on_n9_clicked(); void on_n0_clicked(); void on_lq_clicked(); void on_lw_clicked(); void on_le_clicked(); void on_lr_clicked(); void on_lt_clicked(); void on_ly_clicked(); void on_lu_clicked(); void on_li_clicked(); void on_lo_clicked(); void on_lp_clicked(); void on_la_clicked(); void on_ls_clicked(); void on_ld_clicked(); void on_lf_clicked(); void on_lg_clicked(); void on_lh_clicked(); void on_lj_clicked(); void on_lk_clicked(); void on_ll_clicked(); void on_sat_clicked(); void on_lz_clicked(); void on_lx_clicked(); void on_lc_clicked(); void on_lv_clicked(); void on_lb_clicked(); void on_ln_clicked(); void on_lm_clicked(); void on_shiftBtn_clicked(); void adjust_size_function(); private: Ui::virtualkeyboard *ui; signals: void adjust_size(); }; #endif // VIRTUALKEYBOARD_H