sourcegit/src/Commands/Stash.cs

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using System.Collections.Generic;
using System.IO;
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namespace SourceGit.Commands
{
public class Stash : Command
{
public Stash(string repo)
{
WorkingDirectory = repo;
Context = repo;
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}
public bool Push(string message)
{
Args = $"stash push -m \"{message}\"";
return Exec();
}
public bool Push(List<Models.Change> changes, string message)
{
var temp = Path.GetTempFileName();
var stream = new FileStream(temp, FileMode.Create);
var writer = new StreamWriter(stream);
var needAdd = new List<Models.Change>();
foreach (var c in changes)
{
writer.WriteLine(c.Path);
if (c.WorkTree == Models.ChangeState.Added || c.WorkTree == Models.ChangeState.Untracked)
{
needAdd.Add(c);
if (needAdd.Count > 10)
{
new Add(WorkingDirectory, needAdd).Exec();
needAdd.Clear();
}
}
}
if (needAdd.Count > 0)
{
new Add(WorkingDirectory, needAdd).Exec();
needAdd.Clear();
}
writer.Flush();
stream.Flush();
writer.Close();
stream.Close();
Args = $"stash push -m \"{message}\" --pathspec-from-file=\"{temp}\"";
var succ = Exec();
File.Delete(temp);
return succ;
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}
public bool Apply(string name)
{
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Args = $"stash apply -q {name}";
return Exec();
}
public bool Pop(string name)
{
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Args = $"stash pop -q {name}";
return Exec();
}
public bool Drop(string name)
{
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Args = $"stash drop -q {name}";
return Exec();
}
public bool Clear()
{
Args = "stash clear";
return Exec();
}
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}
}