using Avalonia.Controls; using Avalonia.Input; using Avalonia.Interactivity; namespace SourceGit.Views { public partial class AssumeUnchangedManager : Window { public AssumeUnchangedManager() { InitializeComponent(); } private void BeginMoveWindow(object sender, PointerPressedEventArgs e) { BeginMoveDrag(e); } private void CloseWindow(object sender, RoutedEventArgs e) { Close(); } } }